Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Well this is certainly unexpected. Mimimi Games developer of games including Shadow Tactics: Blades of the Shogun, Desperados III and the recently launched Shadow Gambit: The Cursed Crew will be closing up.

I'm honestly shocked by this one, as they made some really great games in a genre that not many other developers are doing (or not doing well). Shadow Gambit: The Cursed Crew also only just launched on August 17th to pretty glowing reviews from many publications and videos.

This just goes to show how difficult the games industry is, even for reasonably known names like Mimimi Games who made games that had great reviews.

Pictured - Shadow Gambit: The Cursed Crew

In the announcement they said their increasingly ambitious games "took a heavy personal toll on us and our families" and so they're going to "prioritize our well-being and to pull the brakes instead of signing up for another multi-year production cycle" so Shadow Gambit was their last game. They'll still continue support for Shadow Gambit with patches but no more games will be made.

You can find their games on:

Article taken from GamingOnLinux.com.
Tags: Indie Game, Misc
22 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
30 comments
Page: «2/3»
  Go to:

eldaking Aug 29, 2023
Damn it, what a shame. I would really have expected that their commercial success, coupled with independence and all, would make them more sustainable on the long term. Seems like they were still pushing themselves too hard to get those big games out... gamedev is truly a hellish industry. I hope all the workers can have better luck in other, presumably smaller, projects.

Quoting: scaineThat's a massive shame. I admit that I've had Shadow Tactics on my wishlist for years now. I like the sound of the gameplay, but don't really like the setting (ancient Japan, or whatever). And I swear I'm not making this up, but I honestly can't stand Wild West themed stuff either. If Red Dead Redemption isn't going to break that dislike, I guess Desperados was on a beating to nothing.

Give me fantasy or sci-fi any day.

Yeah same, the previous games didn't really pick my interest - the new one, with lots of undead pirates, was looking more interesting.
Avehicle7887 Aug 29, 2023
They didn't treat Mac and Linux users nicely on GOG so I'm not sad to see them go.

Good riddance


Last edited by Avehicle7887 on 29 August 2023 at 3:55 pm UTC
Gooda Aug 29, 2023
What a shame.

Their games are gonna be fondly remembered classics twenty years from now.
jens Aug 29, 2023
  • Supporter
Sad news :( But it is a good decision to prioritize health. All the best wishes to the team!
Glittery Aug 29, 2023
I loved every game from them. I hope they find great work elsewhere.
Plintslîcho Aug 29, 2023
This comes as a surprise and I'm utterly shocked! Especially so shortly after their latest release, Shadow Gambit, which I personally think is their best game. I had hoped that this release would be a great success for the team.

But yeah, as others have said, if the development and all had such a high toll, then they certainly made the right decision. It's very sad, though.
Philadelphus Aug 29, 2023
Oh noooooooooooooo

I mean, all the best to them and I hope they all recover from the pressures of game development. I'm glad to hear they're prioritizing their health. I'm just so bummed to hear this – Shadow Gambit might be my game of the year, and I was just thinking that the only thing their next game needed to be perfect was a level editor and mod support. I would absolutely love if they released their engine so other people could continue to use it, it's really quite fantastic.

Well, off to go buy the Supporter Edition bundle for Shadow Gambit that I was on the fence about to show my appreciation for all the hours of nail-biting stealth action their games have given me, I guess.

Quoting: scaineThat's a massive shame. I admit that I've had Shadow Tactics on my wishlist for years now. I like the sound of the gameplay, but don't really like the setting (ancient Japan, or whatever). And I swear I'm not making this up, but I honestly can't stand Wild West themed stuff either. If Red Dead Redemption isn't going to break that dislike, I guess Desperados was on a beating to nothing.

Give me fantasy or sci-fi any day.
Understandable, I loved Shadow Tactics and Aiko's Choice but didn't get Desperadoes III myself. If you like fantasy you might enjoy Shadow Gambit; personally I'm glad they went the fantasy route as it really allowed them to go crazy with cool abilities that the (relatively) more grounded settings didn't allow (teleportation, launching people out of a magical cannon, the ability to grow bushes nigh-instantly as cover anywhere, etc.).

Though, wow, a sci-fi game with this engine could also be pretty incredible.
anewson Aug 29, 2023
I wonder at what point they made this decision... seems so strange to close up shop right after a good release. Maybe they didn't think the launch was as successful as it needed to be? or maybe they decided to close up a long time ago but wanted to push out this last game. I also wonder if it's related to them self-publishing instead of using the ill-fated Daedalic (of Gollum fame)


Last edited by anewson on 29 August 2023 at 8:05 pm UTC
eldaking Aug 29, 2023
Quoting: anewsonI wonder at what point they made this decision... seems so strange to close up shop right after a good release. Maybe they didn't think the launch was as successful as it needed to be? or maybe they decided to close up a long time ago but wanted to push out this last game. I also wonder if it's related to them self-publishing instead of using the ill-fated Daedalic (of Gollum fame)

Well, if they were going to close up, then after a release is the only time - because the alternative is starting something new and spending several years on it...

I assume it was not a decision made quickly either, so it wasn't about the commercial success of the latest game that just released. Maybe about the development of it, regardless of success, or maybe it has been going for longer still.
bingus Aug 30, 2023
View PC info
  • Supporter
Quoting: Avehicle7887They didn't treat Mac and Linux users nicely on GOG so I'm not sad to see them go.

Good riddance

Why support GOG then? They don't treat Linux users nicely.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register


Or login with...
Sign in with Steam Sign in with Google
Social logins require cookies to stay logged in.