Spice up your next play-through of Doom II with the new Voxel Doom II mod now available, bringing with it fancy new monster models. Voxel Doom II is the follow up to 2022's award-winning Voxel Doom. This is a new graphics mod that replaces all monsters, weapons, props and items with fully 3d voxel models. It replaces all monsters from both Doom and Doom II.
![YouTube Thumbnail](https://www.gamingonlinux.com/cache/youtube_thumbs/f7645572cd55829ca521f532740d5760.jpg)
Direct Link
You can grab the mod from Mod DB.
To use it on Linux you will need a Doom / Doom II set up with GZDoom in your usual way by placing the doom.wad or doom2.wad into the config folder which is usually ~/.config/gzdoom/
on a standard install or if you're installing GZDoom from Flathub put them in ~/.var/app/org.zdoom.GZDoom/.config/gzdoom/
. You'll need to place the Voxel Doom II mod files in there too and then you'll be able to run it.
Edit:
Gee, just specifying the pk3 file as argument did it. But why isn't that mentioned somewhere where it's easy to find?
Last edited by Pit on 3 August 2023 at 10:54 am UTC
QuoteSpice up your next play-through of Doom IINext?! I only just started playing through it for the first time ever recently!
![](https://www.gamingonlinux.com/templates/default/images/emoticons/tongue.png)
Anyway, this looks gorgeous, and it's nice to see voxel-based stuff going back beyond "the Minecraft look" again, too (it felt like more was being done with that style before Minecraft came along, to me).
![](https://www.gamingonlinux.com/templates/default/images/emoticons/grin.png)
I wonder how it feels to play this (or any other source-port), for those of us who started off with the official Unity ports by Nerve Software?
Quoting: Pitso how do I start this (from command line)?Good point, it isn't specified clearly anywhere. Most people use Windows and the drag&drop lamer method does the trick there, albeit clunky as it is.
Edit:
Gee, just specifying the pk3 file as argument did it. But why isn't that mentioned somewhere where it's easy to find?
Quick examples here for those still wondering:
gzdoom -iwad doom.wad -file cheello_voxels_v2_1.pk3
or
gzdoom -iwad doom2.wad -file cheello_voxels_v2_1.pk3
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