Another colossal update for Baldur's Gate 3 has landed with Patch 4 and the changelog, as expected, is utterly ridiculous. Seriously, what the heck. Oh, it's also enhanced with AMD FSR 2.2! So this should make it look better on Steam Deck.
The patch notes don't actually mention AMD FSR 2.2 (update 3/11/23: they do now), I only found that out thanks to the Director of Publishing at Larian mentioning it on X. I love Baldur's Gate 3, but the performance issues on Steam Deck mixed with the fuzzy visuals of the old FSR it shipped with made it a bit rubbish on Deck but at least some of that is now solved.
It's also Steam Deck Verified, which it definitely didn't deserve originally but perhaps now it does?
So what else is in the update? Uh, a lot. Over 1,000 fixes, tweaks and changes. There's new accessibility options, you can now dismiss dead avatars to Withers' Wardrobe, you can customise hirelings' appearance when recruiting them, Scratch will now fetch... pretty much everything, controller improvements like a setting to have end turn require hold instead of tap to prevent miss-clicks, they added map markers for when characters want to talk to you and loads more mechanics improvements.
Performance as a whole should be better too with optimizations everywhere like lighting in Lower City, improved UI performance, improved loading times after choosing to 'Venture Forth' by reducing delays during portrait generation, improved performance when multiple copies of the same animation would try to run at once (e.g. the ships in the distance in Grey Harbour) and improved performance in areas with crowds.
Gosh, there's just so much to it, can't wait to dive in again on desktop Linux and Steam Deck (because this would be great in bed…). Full patch notes here.
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