Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

KDE Plasma 6 gets a first Alpha release

By - | Views: 41,768

Nearly 10 years after KDE Plasma 5.0, the launch of KDE Plasma 6.0 is approaching and a first "Megarelease - Alpha" is out now for testing. KDE Plasma is the desktop environment used on the Steam Deck's desktop mode, and my current favourite for my own desktop with Kubuntu.

This Alpha release includes KDE Plasma 6, lots of updates to all the KDE Gear applications (file explorers, music and video players etc), upgrades to KDE's Frameworks (for devs to build apps) and moving as much as possible over to Qt6, the framework upon which Plasma is built.

It's difficult to list everything that's going to be new and improved because there's just so much of it. Expect better Wayland support, better performance, an improved Discover software centre, the return of the Desktop Cube effect (pictured below), the Spectacle screenshot tool finally has an option to remove shadows, new and improved colour-blind accessibility options, various improvements to System Settings layout and the list just goes on and on. Reading Nate Graham's blog goes over a lot.


Pictured - The KDE Plasma 6 Desktop Cube Effect, credit: Nate Graham

This is the current roadmap:

  • 8 November 2023: Alpha <-- you are here
  • 29 November 2023: Beta 1
  • 20 December 2023: Beta 2
  • 10 January 2024: Release Candidate 1
  • 31 January 2024: Release Candidate 2
  • 21 February 2024: Private Tarball Release
  • 28 February 2024: Public Release

See their full announcement here.

Article taken from GamingOnLinux.com.
26 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
26 comments
Page: 1/3»
  Go to:

slaapliedje Nov 8, 2023
One of the DEs should get on the VR HUD usage soonish. With things like what the Apple thing is, and some very rough support already for SteamVR, I'm expecting we're likely 10ish years away from basically having floating displays via small glasses. Can already sort of do it with the Xreal air glasses and a Mac, the software still kind of stinks, so it's only a matter of time.
const Nov 8, 2023
Quoting: slaapliedjeOne of the DEs should get on the VR HUD usage soonish. With things like what the Apple thing is, and some very rough support already for SteamVR, I'm expecting we're likely 10ish years away from basically having floating displays via small glasses. Can already sort of do it with the Xreal air glasses and a Mac, the software still kind of stinks, so it's only a matter of time.

With what we know about Deckard, this would certainly make sense. Still, there's a lot KDE could do to improve their handheld experience and I haven't really seen anything in that area unless Valve explicitly sponsored it, sadly.
Awesome! I look forward to using it a year or so after it hits public release (I no longer live on the leading edge). Thank-you to everyone who is fixing bugs!
fenglengshun Nov 9, 2023
Looking forward to using it in Fedora 40. Hopefully David Edmundson's new input-module for Wayland is ready by then.
Shmerl Nov 9, 2023
Wayland experience with KDE is quite good already. What I'm waiting for is enabling Vulkan rendering for KWin.
Ananace Nov 9, 2023
Quoting: slaapliedjeOne of the DEs should get on the VR HUD usage soonish. With things like what the Apple thing is, and some very rough support already for SteamVR, I'm expecting we're likely 10ish years away from basically having floating displays via small glasses. Can already sort of do it with the Xreal air glasses and a Mac, the software still kind of stinks, so it's only a matter of time.

xrdesktop has had integrations with KDE (and GNOME) for a while at this point, so the desktop use-case for AR/VR is already there - with some limitations of course.
Eike Nov 9, 2023
View PC info
  • Supporter Plus
Quoting: no_information_hereAwesome! I look forward to using it a year or so after it hits public release (I no longer live on the leading edge). Thank-you to everyone who is fixing bugs!

Yeah. I just thought I'll see it with Debian trixie release in 25. :-D
kokoko3k Nov 9, 2023
I hope Xorg users will continue to get fixes.
Eike Nov 9, 2023
View PC info
  • Supporter Plus
Quoting: kokoko3kI hope Xorg users will continue to get fixes.

I was under the impression that not only KDE on X, but especially Xorg itself does not get a lot of love anymore?
Jarmer Nov 9, 2023
oh man - that cube effect reminds me of my first time trying linux like 20 years ago hahaha! Things are so cyclical
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register


Or login with...
Sign in with Steam Sign in with Google
Social logins require cookies to stay logged in.