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NVIDIA 535.154.05 for Linux brings a few bug fixes

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Update: it turns out, once again, NVIDIA released a new driver and copy-pasted the changelog from a previous version. This is at least the third time they've done this now. The changelog below is actually from the 535.146.02 driver, that was released in December. I've contacted NVIDIA to find out what's actually in the 535.154.05 driver. The only actual change that can be seen right now is this new driver notes it supports the new GeForce RTX 4070 SUPER in the Supported Products section, but the actual changelog hasn't changed.


NVIDIA released driver version 535.154.05 for Linux on January 16th bringing with it a few useful sounding bug fixes, so here's what's new for the first NVIDIA update of 2024. Quite a small one to start the year!

From the release page:

  • Fixed a bug that could cause some multi-GPU systems to crash on suspend.
  • Fixed a bug that could cause the system to crash when an application is run with __NV_PRIME_RENDER_OFFLOAD=1.
  • Fixed a bug which prevented application profiles from getting applied to PRIME Render Offloaded applications running via Wine.
  • Disabled PRIME Display Offload Sink support for virtual displays on datacenter GPUs. This prevents unusable desktop layouts from getting automatically configured on systems with a mix of physical and virtual displays.
  • Fixed a bug that caused high CPU usage during system suspend, which could lead to the system not entering s2idle in some cases.
  • Fixed a bug that caused the nvidia-settings control panel to crash when running on Wayland with newer versions of libwayland-client.

This release is from their "Production Branch", so anyone should be good to go on upgrading to it as it's a normal stable driver release.

Is there an NVIDIA driver bug that you're currently waiting on being solved? Does this driver cause issues for you? Let me know in the comments.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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12 comments
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Ehvis Jan 18
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I'm still on 525. There were so many little issues in the drivers that followed that kept me from upgrading and I kind of stopped checking what was fixed in which driver. And since everything I need works, I'm a little hesitant now.
abukhalid Jan 18
the driver fix glitches in games for wayland !!
obs stop working from official arch repository only work with 545
but obs flatpak work good

the only issue is start/network/sound button in plasma some time refuses to show up
Corben Jan 18
535 had quite some weird issues. I've upgraded to 545 already, there these issues seem not to happen.
Good to see they fix the current stable branch.
Is Starfield fixed for nvidia users on Linux yet?
I hope this driver update fixes the flickering issues with every XWayland program. It makes using Krita very unpleasant.

NVK can't come sooner.
Liam Dawe Jan 18
Update: it turns out, once again, NVIDIA released a new driver and copy-pasted the changelog from a previous version. This is at least the third time they've done this now. The changelog is actually from the 535.146.02 driver, that was released in December. I've contacted NVIDIA to find out what's actually in the 535.154.05 driver.


Last edited by Liam Dawe on 18 January 2024 at 12:20 pm UTC
Dahippo1555 Jan 18
Is there a bugfix for Cosmic-session ?
i am talking about "0x300c (BAD_PARAMETER) eglQueryDmaBufModifiersEXT".
Its really sad that this bug prevents me from trying pre-alpha cosmic.
nwildner Jan 18
Some of the topics of this bugfix might play a role on the hotcpu bug I'm facing right now, due to the Optimus and multigpu aspects of a laptop...

I'll give it a try.
Slackdog Jan 20
Quoting: MangojuicedrinkerIs Starfield fixed for nvidia users on Linux yet?

Yep, played it last night. :)
Marlock Jan 20
nvidia driver 535 has a nasty bug which can make the directX setup for Proton prefixes run forever without finishing, so new proton prefixes never get built unless the user is aware of the bug and its workaround: killing the directx setup executable after waiting for a while
https://www.gamingonlinux.com/2023/08/recent-nvidia-drivers-are-causing-issues-for-proton/

the bug is so insidious that it affects any system where driver 535 is installed, even if not being used (even with no nvidia gpu phulysically present!)

i don't have an nvidia gpu myself but i've been seeing quite a few affected users on the steam for linux discussions forum that had no clue why proton just didn't work for them for freshly installed games

i reeeealy hope this has been fixed now, or will ASAP


Last edited by Marlock on 20 January 2024 at 1:11 pm UTC
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