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Diablo game engine devilutionX fixes up multiplayer in v1.5.2

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The modern cross-platform Diablo game engine devilutionX has a new release available, and although small it does have some important fixes. What does it do? DevilutionX is a port of Diablo and Hellfire that strives to make it simple to run the game while providing engine improvements, bugfixes, and some optional quality of life features.

A bonus for Linux / Steam Deck fans of course is that it has a Native Linux version - so hopefully a better experience.

The fixes in v1.5.2 are:


  • Unable to join game due to invalid player data


  • Improve rendering of Chinese/Japanese/Korean texts


  • Hellfire items not saving their identified state

Stability / Performance / System

  • Stash corrupting when converting a hero between Diablo and Hellfire
  • Amiga: Incorrect rendering of things behind transparent elements
  • Android: Game locking up when switching sound output
  • Fedora: Unable to locate BZIP2
  • Manjaro: Unable to locate libsodium
  • Xbox: Game crashing unexpectedly
  • Xbox: Improve performance

See more on the GitHub page. But you do need to buy a copy of Diablo to run the full game with it - which you can purchase from For Linux you can install the game engine via Flathub.

Is it now the best way to play the original Diablo? Let me know what you think in the comments.

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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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1 comment

mrdeathjr Feb 7
In my case stay work with zink

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