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Geometry Survivor is a little Geometry Wars and a bit Vampire Survivors

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Yes, it continues. The survivor-like bullet-heaven mashup has gained another. Geometry Survivor releases February 21st and should be on the radar of anyone who loved the classic Geometry Wars.

The developer Brain Seal Ltd has seemingly combined the best of both worlds here with lots of upgrades like the survivor games, with the style and chaos of Geometry Wars. In a way, it feels a bit like we've come full circle here. Geometry Wars and various spin-offs and clones were hugely popular some years ago, then developers focused elsewhere, now we have all the Vampire Survivor-likes and here we're going back and blending it all.

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Game Features:

  • One hand gameplay: Use just one hand to control the direction of your ship.
  • Auto-Shooter: Your weapons fire automatically, letting you concentrate on staying alive.
  • Weapons: Each run allows you to get a unique combination of weapons.
  • Credits: Earn credits and permanently unlock new upgrades.
  • Enemies: Enjoy the multitude of enemies each with their own AI.
  • 20 minutes of intense gameplay.
  • Retro visuals and music straight from the 80s.

I have a key request in for this one, so I'm hoping to take a look at release to see how it runs on Steam Deck and Desktop Linux. I have no doubts thanks to Proton that it will work well. Even if it works well, will it be any good? Will it be more than a bit of nostalgia bait? I'm keen to find out.

You can follow it on Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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