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Ghost of Tsushima PC specs revealed - should work on Steam Deck

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Sony has released the specifications needed for the upcoming PC release of Ghost of Tsushima DIRECTOR'S CUT, and it seems like it scales quite well so it should run on the Steam Deck (and Desktop Linux will no doubt be fine).

An exciting upcoming release, which many have wanted to see on PC since the original PlayStation release in 2020. Sony are treating their PC fans quite well nowadays though with so many titles releasing.

Here's the specs for those that want to see (click to enlarge):

Going by that, at least on Steam Deck, we might see it stick around 30FPS and be reasonably playable. Considering it's coming with NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS it should be good across a wide range of hardware.

Curiously, this is also the first Sony release on PC that will come with the new PlayStation overlay. As per the announcement, Sony mentions this includes access to your Friends list, Trophies, Settings, and your Profile. So you'll be able to earn PlayStation Trophies, but it will also work just fine with Steam Achievements too. This PlayStation overlay is entirely optional though, which is good to see and will look something like this:

I'm not really one to care about achievements and trophies, but a nice touch for those that do, further bridging the gap between traditional consoles and PCs. Although it remains to be seen if this new overlay works with Proton, but I'm sure Valve will update it to get it working if it doesn't initially.

Previous PC trailer if you missed it:

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It releases on PC on May 16th. Will you be picking it up?

You can buy it from:

Humble Store

Steam

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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12 comments
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johndoe86x Apr 17
I'm loving the Ultrawide support all these ports are getting!
const Apr 17
This is from the Infamous developers? As these are among my favorite games of all time, I'm really looking forward to the game. Might be one of the first titles I'll buy at full price :D
rustigsmed Apr 17
sony have been releasing a lot of their games on GOG looks like this one isn't?
enigmaxg2 Apr 18
Sadly, on Linux you can't play with the minimum requirements (since GTX9 series and 10 series are AWFUL with VKD3D), should be nice if they did a Vulkan version, but they are sticking to DirectCrap12.


Last edited by enigmaxg2 on 18 April 2024 at 12:31 am UTC
benstor214 Apr 18
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Quoting: enigmaxg2Sadly, on Linux you can't play with the minimum requirements (since GTX9 series and 10 series are AWFUL with VKD3D), should be nice if they did a Vulkan version, but they are sticking to DirectCrap12.
There are still the AMD cards as the above indicated exemplary 5500 XT. As far as I know there are no issues with VKD3D on Radeon cards.
I tend to agree with your take on DirectX in general though. Vulkan is just better than Microsoft’s GL - at least just by merit of being free and open-source.
ToddL Apr 18
Quoting: rustigsmedsony have been releasing a lot of their games on GOG looks like this one isn't?

I'd say give it some time since they did release God of War this year on GOG.
rustigsmed Apr 18
Quoting: ToddL
Quoting: rustigsmedsony have been releasing a lot of their games on GOG looks like this one isn't?

I'd say give it some time since they did release God of War this year on GOG.

im starting to think with the Playstation overlay being introduced and integrated with the game it might mean it wont be drm free ever.
Pyretic Apr 18
I actually quite like the idea of Playstation Overlay. Gaining trophies and achievements on their platform while not even being on it means you're not tied down to hardware you don't want. My PS4 might soon become my sister's Stardew Valley machine.
Arehandoro Apr 18
Really looking forward to this one next month!
scaine Apr 18
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No Denuvo again too. Nice.

On the subject of that anti-consumer crap, I see that Ghostwire Tokyo also recently ditched it, albeit only after two years of paying the $25k/month fee (and 50cents per purchase). Nice to see, but a little late, imo.

Amazes me to this day how publishers think that piracy is seriously going to eat their sales to that degree. They're basically saying that 1000 (unique) pirates every month for two years will download their game instead of paying for it. Or waiting for a big sale. Instead of realising that pirates won't buy something they can't pirate anyway. What a waste.
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