There's a big Borderlands Franchise Sale on Steam, and you can get a free to keep copy of Borderlands 2 for a limited time. It's still one of the best co-op shooters around, even with how many years ago it was released.
All you have to do is go to the Steam page when logged in and hit the "Add to Account" button. You have until June 8th, 5PM UTC to claim it for keeps. It has an old Native Linux port and it also runs well with Proton.
I wouldn't be doing my duty if I didn't mention the recent reviews situation, as users have pushed it into "Overwhelmingly Negative". A similar situation with other older Borderlands games on Steam with their reviews.
Why? It seems to be mixture of updates to the Terms of Service / EULA by Take-Two Interactive (who own the publisher 2K), along with a stupid comment from Gearbox's Randy Pitchford on X/Twitter in reply to a user concerned about the price:
As for the EULA, I don't know exactly what's different and the games haven't been updated so aren't doing anything they weren't doing so before. It's mostly just the usual lawyer speak for companies to cover their butt, along with keeping up with newer regulations across different regions. Some of the claims I've seen about it being "spyware" are just over-blowing it into pure 100% exaggeration.
OFC there is inflation, but with those 20bucks back in the days, I would fill my car, buy some cigarettes, and probably even few beers to share with friends. With 90€ nowadays I'm not even sure I can fill my car anymore.
The problem is coming from people making money with video game while they don't know anything about it, and gets most of the subsidies while devs and players pay the price of their non ending greediness.
I'm almost certain outside of indie devs that 35% of the price is going to these sharks. They are the initiator of price increase because they want more from the cake to the point of ruining it in every possible manner, because then they lower the quality in every possible manner by willing to take more wherever they can, thus making life hard for the people who really loves videos game. (devs & gamers)
Never had to do it, but you could literaly phone Ron Gilbert if you had an issue with the game xD
Last edited by Jahimself on 7 Jun 2025 at 6:49 pm UTC
What several in this thread seams to miss is that games are not priced after what size the market is, what effort was put into making it or what we as gamers deserve to pay for it, it is priced after what we gamers are willing to purchase the game for and as long as millions of people are buying these games at $80 then these games will continue to be sold at $80.
Moonstone for the Amiga cost about $70 here in Sweden when accounting for inflation since 1991 and yes the vide game market was much smaller back then but then also the game was created by 6 people and took 2 years to make, meanwhile Borderlands 4 will be developed by thousands of people over several years plus that they have to employ hundreds of hours of voicework.