Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
We use affiliate links to earn us some pennies. Learn more.

The latest release of the Direct3D to Vulkan translation layer has been released, with version 2.6.2 bringing assorted improvements. It's mainly a maintenance release so there's no big new features.

For those just joining: DXVK is what allows Proton to run Windows games that use Direct3D 8, 9, 10 and 11 so well.

Here's the changelog for this release:

Bug fixes and Improvements

  • Added DXVK_FILTER_DEVICE_UUID environment variable to filter devices by their reported driver UUID. (PR #4956)
    This may be useful on setups with multiple GPUs of the same model.
  • Improved vendor ID override logic for D3D9 and added d3d9.hide{Amd,Intel,Nvidia}Gpu configuration options to improve the out-of-the-box experience in games that refuse to run on Intel GPUs, or only run with significantly reduced graphics features. (PR #4869)
  • Improved WSI backend selection in dxvk-native.
  • D3D9 vendor hack features are now only exposed when reporting a GPU vendor that supports the given feature on Windows.
    This may avoid issues in case games make assumptions based on vendor IDs rather than format queries.
  • Fixed an issue that could lead to one eye not updating properly in some VR games.
  • Fixed log spam for unsupported D3D8 render states. (#4918)
  • Fixed log spam for frequent DXGI adapter queries.
  • osu! stable: Fixed black screen in D3D9 mode. (#4769, PR #4984)
  • Pirate Hunter: Worked around out-of-memory crash. (PR #4922)
  • Red Orchestra: Ostfront: Worked around alt+tab issues. (PR #4919)
  • Rocketbirds 2: Worked around a game bug that would cause the intro video to be garbled.
  • Thumper: Worked around track rendering issues on Intel. (#4861, PR #4866)

Source: GitHub

As for how to update — you don't need to do anything. Valve's Proton pulls in updates from DXVK directly in future releases. However, if you do wish to upgrade DXVK early, then check out my dedicated guide on it.

Article taken from GamingOnLinux.com.
12 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
1 comment Subscribe

mrdeathjr a day ago
User Avatar
This dxvk version work ok in my case using mesa 25.2-dev for now

https://i.imgur.com/cvzsiJM.png

https://i.imgur.com/duMGWOl.png

emoji


Last edited by mrdeathjr on 10 Jun 2025 at 6:10 pm UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon Logo Patreon. Plain Donations: PayPal Logo PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register