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Metal Gear Solid Delta: Snake Eater from KONAMI is a remake of the 2004 game METAL GEAR SOLID 3: SNAKE EATER. It's out now but it's Steam Deck Unsupported.

Valve checked it out and put up a notice that it just can't perform well enough on Steam Deck, not even by their sometimes strange standards. Not exactly surprising though, this is a full next-gen remake with a big visual bump and a lot of newer AAA games have really struggled on Steam Deck.

It is at least noted to be SteamOS Compatible though, and so it will run with Proton on Linux systems that are a bit more powerful from other handhelds to Desktop Linux. And, early reports on ProtonDB paint a reasonably positive picture for Desktop Linux.

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I'm not really up to date enough on Metal Gear Solid to go jumping into this one, so I won't be looking at it directly.

Are you playing it? What do you think so far?

Metal Gear Solid Delta: Snake Eater | Release Date: 28th August 2025

Official links:

Article taken from GamingOnLinux.com.
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Linux_Rocks 22 hours ago
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🐍
grahfgames 19 hours ago
I finished this game today and only had a few shader stutters in the beginning. But it was a smooth experience for me throughout. Running on a RTX 4080 Super at 5120x1440 - with an mgsdeltafix and was getting between 60-80fps for the majority of the experience on high detail and dlss set to balanced. I had seen footage of the game running on Windows with an AMD GPU it looked like a nightmare.
Pyrate 19 hours ago
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All this MGS talk is making me want to revisit MGS4 through RPCS3 as part of my franchise playthrough. Haven't played the game since the PS3 days, it'll be the first one in the series I'll have actual nostalgia for. Exciting emoji
sarmad 17 hours ago
Not surprising that it doesn't work on Steam Deck, consider that even on PS5 Pro (the Pro, not the regular PS5!) it can't keep up with 60fps and dips down to 40fps in many cases!! Who told those developers that barely visible extra graphical details are more important than the wildly visible fps dips?
mountaincow 14 hours ago
I've been dipping in. It runs well enough on a 9070xt with fsr4 balanced at 3440x1440 using MGSDeltaFix.
This is one of my favourite games so I'm biased. I feel like it's exactly what I wanted, a major graphical update, but that doesn't mean it couldn't run better considering the size of the segments. It doesn't look phenomenal, just amazing compared to the original and extremely faithful.
Seems to run well enough.
Phlebiac 8 hours ago
Is this the first game listed as "SteamOS Compatible" while being "Steam Deck Unsupported"? I'm still wondering how that's going to pan out over the long term, especially for lesser known / lower profile titles.

Also: it looks like the Steam website still doesn't list SteamOS compatibility info; the Steam Deck Compatibility is still too hard to find if you don't know where to look (IMO).


Last edited by Phlebiac on 29 Aug 2025 at 5:49 am UTC
Arehandoro 3 hours ago
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Not surprising that it doesn't work on Steam Deck, consider that even on PS5 Pro (the Pro, not the regular PS5!) it can't keep up with 60fps and dips down to 40fps in many cases!! Who told those developers that barely visible extra graphical details are more important than the wildly visible fps dips?

Probably a Product Manager xD
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