Team Cherry certainly are getting these patches out rapidly, they only just launched Patch 3 for Hollow Knight: Silksong and now Patch 4 has a Beta.
Hopefully this will help for those running the Native Linux version, where controller input has been a bit of a nuisance with multiple issues. The list below is only tentative, as they said the patch is still in progress so more fixes are expected to be added before it goes live for all players.
Here's the current list of changes in Patch 4 Beta (v1.0.28954):
- Updated Simplified Chinese translation with a new script for public testing. This is a basic implementation only, to be refined and updated based on player feedback.
- Various localisation fixes implemented across all languages.
- Switched to Unity's Input System to improve overall controller support. This includes rumble features now working for various controllers, and additional controllers being recognised. Some issues may remain. For a full list of supported controllers and features, please visit: https://docs.unity3d.com/Packages/[email protected]/manual/SupportedDevices.html
- Fixed Styx not giving rosaries when delivering the Queen's Egg.
- Fixed Druid's Eyes sometimes not equipping correctly when first acquired.
- Fixed some down attack colliders getting stuck on in rare instances.
- Fixed several instances of Hornet's plasmified state clearing when not intended (eg Bellway travel).
- Fixed issues entering the plasmified state when killing a Winged Lifeseed, rather than using the Plasmium Phial.
- Reduced unintentionally long bind time when using Multibinder with the Shaman crest.
- Updated Multibinder's initial bind to clear maggots, per community comments.
- Various smaller tweaks and fixes.
It's live in the public Beta on Steam so you can opt-in to try it.
Also, don't forget to check out the GamingOnLinux guide to modding Hollow Knight: Silksong.
See the Steam forum post for details.