The latest set of open source graphics drivers for Linux have released, with the bug fix Mesa version 25.2.7 now available. The last expected bug fix for this series is 25.2.8 due November 26th.
Here's the release highlights of what was fixed up:
- Penumbra: Overture OpenGL game has graphical glitch for ice
- RustiCL: fence fd leak on CL-GL interop
- Uniform variable not updated correctly with shared contexts
- [radv] Borderlands 4 triggers a consistent GPU page fault on RDNA2
- radv: RE4 Separate Ways DLC hangs RDNA2 GPU
- ACO: fix a hazard when the number of attributes loaded/consumed don’t match with VS prologs
- ACO: loading 64-bit attributes can override the fetch index in VS prologs
- nvk, nak: Broken icons in ENDLESS Legend 2 on a RTX 4080
- LLVMPipe’s `VkPhysicalDeviceAccelerationStructurePropertiesKHR::maxPrimitiveCount` is lower than Vulkan requires.
- asahi: DMABuf import of multi-plane YCbCr (NV12 from ISP) not renderer correctly
- asahi: DMABuf import of multi-plane YCbCr (NV12 from ISP) not renderer correctly
- brw: Gfx9 sampler messages violate r127 rule
- radv: No Man’s Sky XESS page fault GPU reset
- r600/sfn: Assertion `cir.alu_vec.empty()` failed
Pictured - Borderlands 4
Source: Mesa
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