With lots of enhancements for the classics Tomb Raider 1 and Tomb Raider 2, the TRX project version 1.0 is out now with an LUA scripting engine for modders.
So what exactly is TRX? It aims to enhance the classic Tomb Raiders games through decompilation and the implementation of open-source alternatives to proprietary components. TRX is a single engine capable of running TR1, TR2, and custom levels respecting each of the distinct, classic engines' mechanics.
Version 1.0 was released November 23rd bringing the two games together under one roof, and with a new LUA scripting engine that could be really fun for modders to do all sorts with the game. There's absolutely tons more that was added into this release like improved rendering, support for triangular geometry, support for additive blending in textures, a new easter egg command for TR1, support for TR2 weapons in TR1 and so much more.
You can see their release video on it below:
Direct Link
You can see everything in the release notes for all that's new in the 1.0 update.
Tomb Raider I-III Remastered is a thing of course, but projects like this being open source can keep the classics running basically forever and on more platforms. You need the original data files from the games to work with TRX which you can grab from GOG or Steam.




How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck