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Dune: Awakening from Funcom is getting a big free Chapter 3 update early next year, with the details of it now being revealed along with a paid DLC.

They said the main focus on it apart from expanding the story, was reacting to feedback from players - especially at the late / end game to expand and improve it and give you more to do. For the main story is continues on right after Chapter 2 for a good few more hours of story content.

“We know players want a richer experience late in the game, and this update lays essential foundations for what’s coming next,” said Joel Bylos, Creative Director on Dune: Awakening. “We’ve rebuilt the Landsraad system from the ground up, added new ways to earn rewards whether you play solo or in groups, expanded faction ranks, and introduced the new Specialization system. It also includes new locations in the overland with brand-new missions and unique repeatable Testing Stations with escalating difficulty for additional rewards. Our goal is to give players more options in the late game than ever.”

The $9.99 DLC that's entirely separate will include a lot more items to build with, along with a new stillsuit set, light and heavy armour set, weapon variants, swatches and emotes.

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Perhaps that might turn its fortunes around, with the MMO steadily losing players. It seems to have settled around a daily concurrent player count on Steam of around 7K.

Dune: Awakening | Release Date: 10th June 2025
Platform: Proton / Wine

Official links:

Article taken from GamingOnLinux.com.
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3 comments Subscribe

BlooAlien 22 hours ago
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Yeah, no... Not givin' these folks another thin dime until they address the many bugs in their game that cause random freezes and crashes and loss of character controls resulting in the loss of entire vehicles and literally all equipment in your character's inventory. So far I have two entire vehicles trapped behind the cliff faces of the game world (of a limited number of vehicles you're even allowed to craft) and "support" basically tells me there's nothing they can do. Can't retrieve them, can't destroy them, and "support" can't do anything? No thanks. I'm done.
Beamboom 5 hours ago
I'm not sure what I expected, but I was in the beta of this one and really could not get into it. It was "just" a rather generic survival/crafting game for me, with respawning baddies in those caves, even if you built it your home. I mean, come on. Basic takeovers like that should be expected to work in todays survival games.

Also there was no story there that I could detect, just a huge desert and... That's about it?

Very, very underwhelming.
Caldathras 2 hours ago
I don't expect much more from these MMO's. In my experience, they all utilize the same formulaic approach to gameplay and have shallow, boring quests and storylines. The theme may change but when you've played one, you've played them all. They just lack the depth of a well-made single-player game for me.

I also resent paying full price just to get the software then having to pay a monthly subscription fee to actually play the game. I realize that the financial approach of these games has changed somewhat since the advent of microtransactions but then I fall back to my impressions in the first paragraph. Even being free just doesn't make them any more enjoyable for me.

As you can probably tell, it's been a long time since I've even looked at one. MMOs -- and online games in general -- just don't sync with me, what can I say.
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