Wow - that sure took a while! A year since the first part of build 42 released and just in time for the holidays, Project Zomboid build 42 finally goes online. You'll now be able to play with friends, or others online but the developers recommend only playing on whitelisted servers or in Steam co-op. However, the build is labelled as "unstable" still, you need to opt into the Beta for it.
The list of what has changed for build 42.13.0 that includes multiplayer is long, really long. That's not taking into account all the main features added for build 42 originally (which at this point is years in the making) that was basically more of everything and huge improvements across every part of the survival game. Saves made before 42.13.0 are also not compatible.
Here's their little celebration video for it:
Direct Link
On the Linux side, Project Zomboid will do native Wayland support now too if available. Here's what they said about it:
- The Linux version will use Wayland if available and the -Dzomboid.wayland=1 JVM option is used.
-- This required moving keyboard initialisation until after window creation, only when Wayland is used.
-- Known issues: While testing Wayland, it does not seem to be enabled by default on Linux using Wayland. It is also not possible to enable it through any Steam commands, since the “Dzomboid” flag is only a jvm command.
This build is Steam-only for now, they will put it up on GOG when it's ready.
Last edited by Tethys84 on 11 Dec 2025 at 7:40 pm UTC
It's a bummer the saves are broken, I wish I had a huge chunk of time to sink into this game, I played 3-5 player and it's a lot of fun.
I accidently woke up an entire concrete building and had to do donuts in reverse for so long to clear the area of the uhm zomboidlings ;P




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