Halo and Destiny developer Bungie confirmed that Marathon will be launching March 5th, but it will most likely be unplayable on SteamOS Linux.
Bungie still have Destiny 2 completely blocked on all Linux platforms, something they have refused to budge on. So we're likely to be in the same position across all Linux platforms for Marathon too. They use BattlEye, which can be enabled for Linux - but they choose not to. This will be a recurring problem for the upcoming Steam Machine from Valve.
I've emailed the various different press teams working for Bungie multiple times to see if we could get a statement — none have replied to GamingOnLinux.
Since the pre-orders went up, Marathon has already become one of the top-selling items on Steam.

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If you are after an extraction shooter that works on Linux systems - ARC Raiders has been fine.
You can see this and more games on our dedicated anti-cheat page.
Quoting: pbWhat an odd piece of information to publish on GamingOnLinux.What's odd about it? It's an article informing readers about a title that could be the next big popular multiplayer game, and how it will likely not work. This is pretty standard stuff for us.
Last edited by Liam Dawe on 20 Jan 2026 at 1:58 pm UTC
Quoting: Liam DaweWhat's odd about it?It's an article informing readers about a title that could be the next big popular multiplayer game, and how it will likely not work.
Last edited by pb on 20 Jan 2026 at 2:17 pm UTC
Quoting: pbAgain, it's my job to inform people about gaming on Linux. That is why we exist. That includes times where a potentially massive game will not work. For all the people reading, emailing, searching on Google and asking about it across social media and everywhere else. This is normal stuff for us. There is nothing odd about it. This is what we do.Quoting: Liam DaweWhat's odd about it?It's an article informing readers about a title that could be the next big popular multiplayer game, and how it will likely not work.
Nothing to see here, just a shambling corpse. Safe to move on.
That's quite a shame tbh to give money without having a product for couple of months. You will not be able to refund then afaik.
We're not going to be loosing on anything relevant even if that game isn't available on Linux.
Quoting: XpanderPeople still pre-order games?Refunds for preorders can be made after the product is available, the 2 week after purchase / 2 hour playtime rule works a bit differently for preorders.
That's quite a shame tbh to give money without having a product for couple of months. You will not be able to refund then afaik.
Quoting: Liam DaweAgain, it's my job to inform people about gaming on Linux. That is why we exist. That includes times where a potentially massive game will not work.And it's very much appreciated, thank you! Genuinely needed that reminder because I forgot how hostile Bungie is and still continues to be towards Linux.
...
Quoting: XpanderPeople still pre-order games?It really makes no sense anymore. There aren't logistics involved with manufacturing or delivery with digital games, obviously...and the companies offering pre-orders are all huge legacy publishers that have consistently burned their reputation over the course of decades now.
People get hyped, it's an IP they know, they saw a cool trailer, whatever.
Even if we ignored every previous outcome, the big publishers and studios have only continued to decline in working conditions, continued the mass-layoffs, and now chances are, they're doing AI stuff.
It's endlessly frustrating that all of that is just reinforced as everyone rushes out to throw their money at a game like this again.
Quoting: JohnologuePreorders work as a very trustworthy form of market research. Look how much demand there is and only build the ones that get enough preorders. As such I exepect these people truly influence whether it gets build.Quoting: XpanderPeople still pre-order games?It really makes no sense anymore. There aren't logistics involved with manufacturing or delivery with digital games, obviously...and the companies offering pre-orders are all huge legacy publishers that have consistently burned their reputation over the course of decades now.
People get hyped, it's an IP they know, they saw a cool trailer, whatever.
Even if we ignored every previous outcome, the big publishers and studios have only continued to decline in working conditions, continued the mass-layoffs, and now chances are, they're doing AI stuff.
It's endlessly frustrating that all of that is just reinforced as everyone rushes out to throw their money at a game like this again.
If you really want some game it might sense.
I don't know all the details about how it ended up, but I'd imagine the anti-AI crowd here would be *way* more upset of outright theft of art.




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