NVIDIA have multiple job listings available for Linux developers - this could be your chance to improve Linux gaming if you have the skills.
Perhaps we're about to see NVIDIA take Linux gaming a lot more seriously, especially with one of the jobs titled "Senior System Software Engineer, Vulkan Performance" which notes that one of the main tasks will be to "Diagnosing GPU and CPU performance bottlenecks in Vulkan and Proton titles". Considering their jobs page says applications would be accepted "at least until February 7, 2026" - so they likely haven't found someone yet.
You need some top skill for it including:
- Hold a B.S. or higher degree in Computer Science/Engineering or similar field or equivalent experience
- 5+ years of experience (or equivalent) in graphics software, system programming, or related field.
- An understanding of graphics fundamentals, experience with operating systems and a solid understanding of computer architecture is required
- Comfortable with Vulkan, OpenGL or DirectX
- Strong programming skills in C and C++, familiarity with assembly code
- Experience in developing highly optimized code
See the job if you're interested.
Another one titled "Linux Graphics Senior Software Engineer" also seems quite interesting as it's working with both "professional and consumer Linux graphics software" to do with "high-performance Dynamic Binary Translation (DBT) solutions to bridge the architecture gap, enabling native-speed x86-64 gaming on Linux/ARM64 platforms" and it specifically mentions x86 emulators like box64 and FEX-Emu. This one also notes that applications would be accepted "at least until February 14, 2026" - so again they likely haven't found someone yet.
Again plenty of experience needed:
- A bachelor’s or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).
- 3+ years "hands on" experience developing graphics system level software, especially for Linux.
- 5+ years of programming experience in C and C++.
- Low-level Linux operating system knowledge, specifically focus on binary translation, dynamic recompilation (JIT), and system call wrapping to achieve near-native performance.
- Very good oral and written communication skills.
- A self-starting, positive contributor to team goals.
Check out that job if interested.




How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck