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Wine 11.2 released with optimizations in PDB loading, support for MSVC constructors

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Last updated: 9 Feb 2026 at 11:11 am UTC

Wine 11.2 is the latest development release of the Windows compatibility layer towards Wine 12 early next year. This is part of the secret sauce that gets Valve's Proton to run so many Windows games on SteamOS / Linux.

In the release notes the highlights are:

  • More optimizations in PDB loading.
  • Support for MSVC constructors in C runtime.
  • Easier mechanism for creating version resources.
  • Various bug fixes.

Sounds like some of those changes will be quite helpful for debugging issues.

They noted bug fixes for the likes of Black Mirror (2017), King of Dragon Pass, Futuremark 3DMark Vantage,
A New Beginning, The Night of the Rabbit, The Hong Kong Massacre, Sam & Max Save the World, Might & Magic: Heroes VII Editor, osu!, Divinity II: Developer's Cut, GTA: San andreas/Vice City, Gothic 1 and more.

Source: Wine

Article taken from GamingOnLinux.com.
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1 comment

mrdeathjr 15 minutes ago
​this wine version work ok with moguri mod and vanilla launcher in my case (tested some time ago and show message about .net 4.8)

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resident evil hd remaster with ai texture mod work ok in my case

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in other issues divinity 2 dont crash however cinematics work partially in my case with cinematics before main menu, using h264+mp3 magic (maybe more later try something, if remember good for other cinematics main problem stay related to audio, cinematics without audio track maybe work)

​😄

Last edited by mrdeathjr on 9 Feb 2026 at 12:16 pm UTC
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