Valve Corporation makers of Steam are facing yet another lawsuit, this time around video game audio from the Performing Right Society (PRS) in the UK.
That's on top of the ongoing issue in the UK from Vicki Shotbolt that was recently given the go-ahead, and from New York on their lootboxes. Although, Valve did recently win their case against patent troll Rothschild and associated companies.
What's interesting is that this new lawsuit is centred around games generally being sold and downloaded on Steam, it's not specifically to do with Valve's own games. It's about Valve being the supplier of the games under the UK's Copyright, Designs, and Patents Act 1988 (Section 20). So not only do games need their music licenses, but Valve as a store is supposed to have a license too.
PRS directly mentioned the likes of "EA SPORTS FC™, Forza Horizon and Grand Theft Auto" and how Valve "has never obtained a licence for its use of the rights managed by PRS on behalf of songwriters, composers, and music publishers".
According to PRS, they've tried to work with Valve on the licensing issue. As they said: "After having sought to license them for many years without appropriate engagement from Valve Corporation, PRS issued legal proceedings against Valve on 4 March 2026".
A tough time for Valve all around, especially so with all the issues their new hardware is facing with memory and storage pricing. Valve did just recently again reconfirm their Steam Machine, Steam Frame and Steam Controller will ship in 2026.
From the PRS press release, Dan Gopal, Chief Commercial Officer, PRS for Music said: "Our members create music that enhances experiences and PRS exists to protect the value of their work with integrity, transparency, and fairness. Legal proceedings are not a step we take lightly, but when a business’s actions undermine those principles, we have a duty to act. Great video games rely on great soundtracks, and the songwriters and creators behind them deserve to have their contribution recognised and fairly valued."
I've reached out to Valve for a statement. Article updated 10/03/26 13:05 UTC with a statement from PRS.
Quoting: syylkBut... That music, licensed by the game devs, is not played on Steam. It's only played in the game(s) - where it's already handsomely licensed!Steam also sells soundtracks and has a built-in music player, maybe that's what they're trying to exploit?
Valve is not letting users listen to the music besides what's already licensed within the videogame, and the users are exposed to the IP only after purchasing the game - and its musical license(s) - and paying the due to the authors, directly or indirectly.
How that claim could have merit?
Quoting: BloodScourgedouble-dip? 🤔The music industry has been the front runner for double dipping for decades. And while they say it's to protect "the artists", I highly doubt that the artists would see any notable income from it.
Quoting: syylkBut... That music, licensed by the game devs, is not played on Steam. It's only played in the game(s) - where it's already handsomely licensed!You can listen to the trailers I guess.. 😑
Valve is not letting users listen to the music besides what's already licensed within the videogame, and the users are exposed to the IP only after purchasing the game - and its musical license(s) - and paying the due to the authors, directly or indirectly.
How that claim could have merit?
Quoting: EhvisThat was a rhetorical question 😇Quoting: BloodScourgedouble-dip? 🤔The music industry has been the front runner for double dipping for decades. And while they say it's to protect "the artists", I highly doubt that the artists would see any notable income from it.
Quoting: pbSmart 😅Quoting: _MarsIt happened in other countries, too. My hairdresser has a plaque informing that the music is only for employees and the customers ought to abstain from listening to it. That's where it's headed...In 2007, PRS for Music took a Scottish car servicing company to court because the employees were allegedly "listening to the radio at work, allowing the music to be 'heard by colleagues and customers'".From the Wikipedia page. https://en.wikipedia.org/wiki/PRS_for_Music#Legal_cases
In France you pay SASEM for any public diffusion and they pay the rights owners. But you have to have a public diffusion and it's clearly defined by the law.
Quoting: JauThe Sacem is also a bunch of extortionists.Quoting: pbSmart 😅Quoting: _MarsIt happened in other countries, too. My hairdresser has a plaque informing that the music is only for employees and the customers ought to abstain from listening to it. That's where it's headed...In 2007, PRS for Music took a Scottish car servicing company to court because the employees were allegedly "listening to the radio at work, allowing the music to be 'heard by colleagues and customers'".From the Wikipedia page. https://en.wikipedia.org/wiki/PRS_for_Music#Legal_cases
In France you pay SASEM for any public diffusion and they pay the rights owners. But you have to have a public diffusion and it's clearly defined by the law.
If you pay royalties directly to the rightsholders, the Sacem will still ask for its cut. And if you only broadcast royalty-free music available in the public domain or under the terms of a Creative Commons licence, then they can still ask for royalties for some goddamn reason.
Quoting: pbSteam also sells soundtracks and has a built-in music player, maybe that's what they're trying to exploit?You have definitely a point (or two, actually).
But I guess the soundtracks *are* licensed, by the producer/publisher of the soundtrack itself. Or else, the producer/publisher could not sell it in the first place!
About the music player, yes, that's a possibility. It means that every digital music player ever (including Windows Media Player, VLC, WinAMP, etc.) should license every possible song in the remote possibility it could be used to play one?
What about other stores selling videogames - dunno, Amazon, EGS, GOG, the various app stores? They should license every song in every product they sell as well?
Quoting: elmapulI bet epic or microsoft are behind so many companies suing valve, especially ms, they mhave more to lose.Considering how it was MS behind SCO suing Novell and IBM over Linux, I see a pattern of proxy-suits here...
[Ref: https://en.wikipedia.org/wiki/SCO_Group,_Inc._v._Novell,_Inc. & https://en.wikipedia.org/wiki/SCO_Group,_Inc._v._International_Business_Machines_Corp. ]
Quoting: syylkShould the likes of Walmart get a licence for selling physical medias (CD)?! Yea! It's still a thing.Quoting: pbSteam also sells soundtracks and has a built-in music player, maybe that's what they're trying to exploit?You have definitely a point (or two, actually).
But I guess the soundtracks *are* licensed, by the producer/publisher of the soundtrack itself. Or else, the producer/publisher could not sell it in the first place!
About the music player, yes, that's a possibility. It means that every digital music player ever (including Windows Media Player, VLC, WinAMP, etc.) should license every possible song in the remote possibility it could be used to play one?
What about other stores selling videogames - dunno, Amazon, EGS, GOG, the various app stores? They should license every song in every product they sell as well?
All that stuff is pure nonsense.
Quoting: scainePure greed. Plain and simple. Just a bunch of copyright trolls.
Why be paid for our music once when we can bully storefronts to be paid for the exact same effort multiple times!?
Exactly. It goes beyond storefronts too. These organizations are bureaucratic parasites that unfortunately have been legally sanctioned to do this (at least, in Canada, they have).
I used to sit on a civil government board that oversaw a community hall. Our manager brought to us a demand that the facility pay a fee to cover music played or performed in the facility. This was the first I'd ever heard of such a thing.
The manager investigated further and discovered that not only was there a group with their hands out for playing pre-recorded music or for live performances but there was another parasite demanding "royalties" on behalf of the composers, authors and -- of all things -- the publishers too. Their ability to collect these "royalties" is actually backed by Canadian law. Furthermore, there is some sort of connection to the World Trade Organization as well.
While trying to recall the name of the initial group that contacted us, I discovered that, in Canada, there are FOUR federally-sanctioned nonprofits with their hands in the music royalties pie. It is obscene.
Studies have shown that very little of the fees actually make it to the composers and performers of the music. IMO, it is just a parasitic scam to enable the existence of these trolls.
I can see the lawsuit will fall apart, because Valve doesn't have anything to do with it.
Developers and publishers make games, they hire composers to write music, or buy licences for existing music. Then they publish games in Steam, claiming all content in games was obtained legally. What Valve can do with it, except take down games that break law, when they get DMCA complaint?




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