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The Wine 11.4 development release is now available for the Windows to Linux compatibility layer, bringing assorted new features and fixes. Following their usual schedule of a new development build around every two weeks, with the previous version Wine 11.3 released 20th February.

From the release notes the highlights are for Wine 11.4:

  • SAX reader reimplemented in MSXML.
  • Resampling optimizations in DirectSound.
  • Beginnings of a proper CFGMGR32 implementation.
  • Better Unix timezone matching.
  • Various bug fixes.

They mentioned bugs solved for the likes of: Xara Xtreme 4, CodeGear RAD Studio 2009, FL Studio 12.4 installer, Xilinx Vivado 2014.4, GAG The Impotent Mystery, ROMCenter and Roblox Studio.

We usually see one new main release of Wine per year, so expect Wine 12 in January 2027. Valve will usually then give Proton a version bump sometime after.

Article taken from GamingOnLinux.com.
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5 comments

mrdeathjr 22 hours ago
​This wine version in my case work using some old titles like:

Radeon ARK Demo D7VK DX7

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Nightmare Creatures D7VK DX5

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Max Payne D8VK DX8

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for max payne need this for prevent jpeg error, similar to some old 3dmarks

https://www.pcgamingwiki.com/wiki/Max_Payne
Open <path-to-game>\rlmfc.dll in a hex editor.
Go to offset 0x256ED.
Replace 83 E0 0F with 90 90 90.
​😀

Last edited by mrdeathjr on 8 Mar 2026 at 11:46 pm UTC
mr-victory 22 hours ago
Quoting: mrdeathjrThis wine version
Huh?
mrdeathjr 21 hours ago
Quoting: mr-victory
Quoting: mrdeathjrThis wine version
Huh?
dont appear now, wait a moderator approve post

😀
scaine 19 hours ago
User Avatar
Quoting: mrdeathjr
Quoting: mr-victory
Quoting: mrdeathjrThis wine version
Huh?
dont appear now, wait a moderator approve post

😀
All done! Was chilling on a Sunday night and thought I'd check the latest comments! 😀
mr-victory 10 hours ago
Quoting: mrdeathjrOpen <path-to-game>\rlmfc.dll in a hex editor.
Go to offset 0x256ED.
Replace 83 E0 0F with 90 90 90.

Replace with NOPs? It is so funny when it works imo
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