Set in the same world as Legend of Keepers, the new tactical tower defense announcement from Goblinz Studio with Infamous Keepers sounds fun. Filled with a mixture of tactical depth, dark humour, and roguelite replayability it looks just a little bit like a pixel-art Dungeon Keeper but with a firm focus on the battles, it's one to watch.
See the trailer below:

Direct Link
More about it:
Blending strategic planning with roguelite progression, Infamous Keepers challenges players to build, adapt, and survive in a world where failure isn’t just painful, it’s career-ending. Following massive layoffs at the Dungeon Company, portals between dungeons have been shut down, leaving Keepers isolated and under pressure to prove their worth. If a band of heroes makes it through your dungeon… you’re out.
To succeed, players must design deadly defenses, placing traps and towers with precision to halt incoming enemies. But a good Keeper knows that tools alone aren’t enough! Employees must be managed wisely, whether sent into the fray to slow down invaders or assigned to boost the power of defensive structures.
Between assaults, the real decisions begin. Recruit new monsters, invest in upgrades, trade resources or make more questionable management choices to secure rare advantages. Every run presents new challenges, from unpredictable events to an ever-changing roster of enemies, forcing players to constantly adapt their strategy.
And when all else fails… step in yourself.
As the final line of defense, Keepers can unleash powerful spells and abilities to eliminate any survivors who make it to the heart of the dungeon. Grow stronger over time, refine your approach, and transform your dungeon into a deadly, profit-generating machine feared by heroes across the realm.
It's due to arrive sometime in 2027.




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