Path of Exile 2 is getting a major update "Return of the Ancients" on May 29th, and there's a lot coming with it - including various Steam Deck updates.
A lot of what's coming will help all platforms, including other handhelds, but they've clearly been testing the big update on the Steam Deck too in the hopes of getting it the big green tick.
The new major update will add in six new Endgame storylines, new Pinnacle Bosses, new crafting systems, new Ascendancy Classes, and a ton of new Unique Items, a new Challenge League and more in what they say is the biggest update for the game yet. See the trailer below:

Direct Link
Grinding Gear Games (GGG) recently did a Q&A session with ZiggyD Gaming where GGG were asked about Steam Deck support, to which game director Jonathan Rogers from GGG said (quoting with my best ability to cut out all the "um ah uh like like" and so on):
"There were a few things around the UI that made it so we couldn't get Steam Deck Verified. Like UI size. So we've actually added a lot of options for UI scaling in like different areas now. So pretty much everything like hovers, all these different areas are now scalable. All the different parts of the UI. And that means we can now have defaults for the Steam Deck, that we can now go okay Valve can you Steam Deck verify us please and get all that stuff. And we're testing on the Steam Deck now that we have Steam Deck stuff internally. It's a thing we're taking seriously, because we know there are a lot of people who want to be able to play it on the Deck. [...] I really want to make sure that uh by launch especially that it's like a perfect experience. There's still some performance issues of the endgame on Steam Deck, like it's still not quite there that we need to work on. But during campaign it's fine. [...] So there's like a few things there we still need to improve, but in terms of like the experience of the main experience and all that stuff, it's way better now.
So I hope it is fixed or I will not pay and play another session (there is no point if I have fun dealing with that bug every second map). I would rather love to speak about PoE2 as online game without KLAC and cool skill systems and great artstyle etc...
Last edited by PlayingOnLinuxphone on 9 May 2026 at 4:06 am UTC
Quoting: benstor214KLAC?Kernel Level Anti-Cheat, sorry for confusion. Something they don't use and still manage to keep a fair gameplay.
Quoting: Jarmeryall checked out Dragonkin? ITS SO GOOD. Seriously, if you like argps, this is a hidden gem.I like 3rd person ARPGs much more in general, but I really love hyper-complex skill systems I can tinker with. The main reason I play(ed) POE. How complex is Dragonkin skill system in comparison?
Quoting: PlayingOnLinuxphoneoh man. GIVE THIS A TRY. It's got a very unique skill system I've never seen in any other arpg ever. You use a hexagonal grid to place skill tokens, and some skills have modifiers, others don't. Sometimes you can get modifiers that are totally free. Then whatever it TOUCHING that active skill gets modified by it. Then add in that pet skills can be triggered by active or passive mods, AND by whatever is touching it. Then the skills and mods themselves can drop all over the world from mobs, OR you can craft / buy them in the town. It's also cool that you slowly build up your town and unlock more and more things in it.Quoting: Jarmeryall checked out Dragonkin? ITS SO GOOD. Seriously, if you like argps, this is a hidden gem.I like 3rd person ARPGs much more in general, but I really love hyper-complex skill systems I can tinker with. The main reason I play(ed) POE. How complex is Dragonkin skill system in comparison?
I ALSO love that it was developed as a completely offline single player experience first, and then added in multiplayer later. So I play in a completely offline city / world all by myself and there's no online servers or anything. LOVE.
Here's an image of the skill system (ancestral grid) ...
https://p.kagi.com/proxy/dragonkin-the-banished-2.jpg?c=zvju-pRNZnmO3WzmYU_ek-h4f1c4q02Yrqx6EG69Ti3WRy5qdsNeVTPHDPWYxIvRyp_42yt4TuGj-ndbywarRaly30Jck80rIrpe-NorM22aQvWx6vwqSOMD05XuQy7L
This system can be a turn on / turn off depending on the type of player. For players who just want to click and unlock a skill like in Grim Dawn for instance, this system will be insanely frustrating because it is SO complex. For people like you and I, it's amazing and wonderful.
A lot of reviewers compared it favorably to Grim Dawn and Titan Quest. High praise, indeed.
Last edited by Caldathras on 10 May 2026 at 6:27 pm UTC




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