The end of an era? Wube Software have announced that the upcoming Factorio 2.1 will be the last major update for the game.
Some of their developers are moving elsewhere, while Wube Software begin working on their next game, but they're not ready to give any details at all on that as they said: "Honestly there will not be anything to share for a long time, but you might notice some of our team members less active fixing bugs and working on Factorio as they spend their time on other game prototypes/experiments".
As for the Factorio 2.1 update they've been working on it for the last 8 months and it's progressing well. They said it will be mostly quality of life improvements, small features, game polish and modding improvements. But, to be clear, there's no new planets, no new enemies and no new research trees or resource chains. So they're not aiming to go out with a bang, but just ensure the game continues working well.
When will Factorio 2.1 release? It should be up as experimental by the end of June for people to opt-in to test. After that, a few usual bug-fixes before they take holidays in July but 2.1 will remain in experimental for the whole Summer to ensure mod authors have time to prepare.

Direct Link
See more in their blog post.
Can't wait to see what the next project turns out to be.
team members less active fixing bugs and working on Factorio as they spend their time on other game prototypes/experimentsSounds like they don't yet know what their next game will be.
Quoting: PhlebiacIf stay on same project - someone will whine.team members less active fixing bugs and working on Factorio as they spend their time on other game prototypes/experimentsSounds like they don't yet know what their next game will be.
If start new project, but (to) similar to previous - someone will whine.
If start new project, go some other formulaic route - someone will whine.
If move on and try create something new/different - someone will whine.
Etc and so on...
What's wrong about it? Focus was on current project. Plenty example of dev/publishers, small and big, loosing focus on other projects, start chasing fads while current one not finished yet. Releasing old, current and new project in sorry prototype/alpha/beta states while trying to work on yet another one.
People likely had ideas in heads or written on napkin for years... now need to make full blown game with art direction, mechanics, satisfying game loop etc.




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