Did you know we have a Forum? Come and say hi to the wider community!
We use affiliate links to earn us some pennies. Learn more.

Crystal Dynamics with Flying Wild Hog and Amazon Game Studios revealed the Tomb Raider: Legacy of Atlantis release date, but generative AI is derailing it. You've got a while to wait as the release date is now February 12, 2027.

So what's the issue here? Well, for those who dislike generative AI - it's yet another game that's being made with it. Which has of course caused a fair bit of negative sentiment towards it. On the Steam page an AI message was added noting: "AI-assisted tools were used during development to support some early exploration and temporary development content. Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team".

We've already seen from other games, multiple times, that clear generative AI works made it into the release build. It also leaves us to only guess on how they're really using it. What's being made with generative AI and then "refined" by a person? Is it causing artists to get paid less or for them to hire less actual people? It leaves a lot of questions on how the game is being made and what the actual quality will be. And just as important - what was the training material for the generative AI they're using? So many questions.

See the trailer below:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Game Highlights:

In Tomb Raider: Legacy of Atlantis, players will step into the boots of Lara Croft as she embarks on a treacherous globe-trotting quest to discover the lost secrets of Atlantis, with jaw-dropping visuals, modernized gameplay, and new surprises that honor the spirit of the original game. Immersive environments, familiar puzzles redefined with new mechanics, and unforgettable moments - like the legendary battle against the T-Rex - are transformed as epic gameplay encounters on a cinematic scale. This is the legendary adventure fans remember, reimagined in ways that weren't possible before, and with new surprises.

In Tomb Raider: Legacy of Atlantis, players will:

  • Reveal the Mysteries of the Past: The classic story has been expanded with deeper connections that bridge Lara Croft’s defining adventure to her future.
  • Discover Extraordinary and Dangerous Worlds Lost to Time: Explore treacherous landscapes filled with ancient artifacts and hidden secrets, from the jungles of Peru to the crumbling ruins of Greece, the deserts of Egypt, and a mysterious island shrouded in myth.
  • Skillfully Traverse Deadly Environments: Use Lara's strength, agility, and grappling hook to climb, leap, and swing across perilous terrain.
  • Solve Ingenious Ancient Contraptions: Manipulate hidden mechanisms and the environment to unseal secrets locked away for centuries. Every solution combines knowledge you've uncovered and clever thinking.
  • Face Lethal Predators: Armed with Lara's signature dual pistols and other unlockable weapons, use acrobatic abilities to unleash devastating attacks against savage wildlife, mercenaries, and mythological creatures.

The standard edition is £49.99 / $59.99 / 59,99€. It also will come with Denuvo Anti-tamper.

Release Date: 12th February 2027
Platform: ⚛ Proton / Wine
Official links:Steam
Article taken from GamingOnLinux.com.
14 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can follow me personally on Mastodon [External Link].
See more from me
All posts need to follow our rules. Please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Readers can also email us for any issues or concerns.
25 comments
Page: 2/2
  Go to:

threetwo 7 hours ago
User Avatar
Quoting: t3gIf gaming going forwrard is going to be created by AI, what's the point? Wouldn't I rather just not buy these games and generate the game that I want on my own?
If you think it's as easy as just telling AI to generate a game for you, go for it
such 6 hours ago
User Avatar
Quoting: Slaxer
Quoting: suchThis isn't a sequel, it's the second remake of TR1.
Is that what this is supposed to be? If this is going to be better than the original 6 Core Design TR games, I'll believe it when I see it. For those that don't know, the original 6 TR games are amazing 3D platformers, I highly recommend them to anyone looking for a unique and challenging take on the platforming genre. They've aged very well, and are also very fun to speedrun. Its custom map making community is also very active.
Too different to even compare at this point. Without the extremely specific old TR movement plus level design these are entirely different beasts. You'll get your recognizable beats, cutscene plot is probably going to match, and that's about it.

Anyway, I'm not a fan of plot steroids. TR1 was a fairly solitary experience, and I'd prefer at least this Tomb Raider to stay that way. I did like Anniversary, though I recall that one not being a smash hit.

Regarding the old games... TR5 was fairly disliked (short, still the same ancient engine, nothing new, felt cobbled together - which it was) while TR6 was so disappointing it's the black sheep of the series. TR4 was the last one that was received well.
Caldathras 3 hours ago
Quoting: threetwo
Quoting: t3gIf gaming going forwrard is going to be created by AI, what's the point? Wouldn't I rather just not buy these games and generate the game that I want on my own?
If you think it's as easy as just telling AI to generate a game for you, go for it
I don't know about that. Pretty sure I saw an ad from Google offering to use their "AI" to create an interactive game from my favorite anime. Might have been in the Play Store. So clearly, Google thinks it's just that easy...

(Not sure I agree, mind you.)
Slaxer 2 hours ago
User Avatar
  • New User
Quoting: suchToo different to even compare at this point. Without the extremely specific old TR movement plus level design these are entirely different beasts.
Too different is exactly the problem. It's what set the original TR games apart from other platformers. I only recently played through the original TR games a couple years ago, and I loved them. They were almost something like a turn-based 3D platformer because every jump needed to be carefully thought out before making them. You had to look around the map very carefully, and sometimes the game would force you to think outside the box to progress. It's very challenging, and on my first playthrough, every long distance jump to a far away platform always made me white knuckle my controller.

On the contrary, the new post Core Design TR games turned the franchise into a mindless Uncharted clone that always assumes the player is too stupid to know where to go and what to do. Now the franchise is just like every other generic 3rd person shooter. They even nerfed Lara Croft herself. Instead of being a confident and sassy anti-hero with big titties and a British accent, she's now a sensitive and insecure mess that isn't interested in raiding Tombs and stealing artifacts - oh, and her titties are smaller now too. Why? Who knows. The original TR games along with Lara herself were (and still are) very popular with girls, so it's not like its female audience ever had a problem with the way Lara was designed.
such 1 hour ago
User Avatar
Survivor Lara I'm not a fan of. LAU wasn't too bad, though it also was a product of the regrettable "follower, not leader" mentality. Still, the PoP influences did freshen up Lara a bit. The series never matched TR1, anyway, and tried to only once, with TR4.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon Logo Patreon. Plain Donations: PayPal Logo PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register