Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.

Harebrained Schemes continue to tweak BATTLETECH with a new update out

By - | Views: 7,666

Ready for one more turn? Harebrained Schemes have some new tweaks ready in the BATTLETECH 1.7 update that's out now.

It's not a huge update, mostly about giving all their mechs a little spit and polish. The AI has seen a couple of improvements this time including their ability to avoid a potential ECM exploit, ECM carriers actually work a little better at keeping allies cloaked, pathfinding fixes in missions where the AI might become stuck and updated lance role tags for some mechs.

Something I'm sure a lot of people will appreciate, is their focus on improving performance too. Both the UI rendering and particle systems went through a bunch of optimizations for this update so hopefully it will be smoother overall.

Not just that, they've also been tweaking some of the graphics on maps to close up some seams, clipping corrections and so on. So if you noticed a few places not quite matching up, hopefully it should be solved now. That was something I noticed a few times and it was a little annoying, so this pleases me to see a focus on it.

On top of that a bunch of bugs were fixed and multiple balancing changes were done to the Kamea story campaign including: a lowered mechwarrior hiring cost, better payout in c-bills for contracts, increased base salvage for contracts, a higher frequency of non-weapon rare items in salvage and so on.

Sounds like quite a nice maintenance release overall, looking forward to jumping back in. For me BATTLETECH hasn't quite reached the exciting heights of XCOM for the turn-based strategy fix but it's still pretty damn fun to play through.

As a reminder, BATTLETECH is currently the early unlock in the latest Humble Monthly. A very good deal considering that's cheaper than it ever has been on Steam or GOG so far.

Article taken from
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.

Zappor 11 Sep, 2019
I wonder if they updated Unity?
Althorion 11 Sep, 2019
I have terrible problems with audio balance—some sounds/voices are very quiet, others are very loud.

Anyone else had that and was able to solve it?
Schattenspiegel 12 Sep, 2019
You probably have your system sound not set to max. Linux tends to tune down voice and bass channels before the others.
Some voices in BT are on the ambient sound slider (whatever it may be called in game) instead of voices so that would be the second thing to check.

Last edited by Schattenspiegel on 12 September 2019 at 10:24 pm UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.