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After waiting what feels like forever, the pimps have put out an experimental version of their Alpha 17 release for everyone to try out.

It's a very different game to the previous alpha version that's for sure. I won't go over everything that has changed, here's a copy-paste from what I wrote before for those who missed the highlights:

They've updated Unity to bring in some massively improved lighting; texture streaming; a new party system to share XP, share quests and track their location and health; the quest system is brand new, which lets you pick up quests from traders and progress through tiered quests difficulties; the Navezgane map is more than double the original size; many new locations and many improved locations from the previous alpha; multiple new vehicles; overhauled AI system, which includes some scary sounding behaviours and absolutely loads more. To say they've been busy, would be a pretty big understatement.

Since they updated their version of the Unity game engine, it has come with issues in the Linux version. The famous Unity double-input bug is here to crash the party! If you find your character continues walking after you stop, or any other annoyances like that then you've got bugs! Not everyone will see it, some desktops don't. However, if you do have major input problems there is a workaround you can use for now.

Simply set this as a Steam launch option and enjoy the ride:

XMODIFIERS='' %command%

That's all you have to do to fix it, until they update their Unity version again.

As for performance, it's not great. Playable when you tweak the settings, but they sorely need to spend some more time optimising it. Seems to look quite a bit better now though!

To access it, simply opt into the unstable build from the Beta tab of the Properties window for the game on Steam, no password is required.

You can find 7 Days to Die on Humble Store (on sale) and Steam.

7 Likes, Who?
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fabertawe 21 November 2018 at 4:10 pm UTC
I'm sure I Kickstarted this back in the day but it's been so long I can't remember! I've been tempted to try it but as it's constantly evolving I thought I'd wait until near some sort of official release.
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