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One of the developers from Bohemia Interactive who's active in our community is asking to see how much interest there is in the Linux port of Arma 3 [Steam Page]. Currently, the Linux (and Mac) ports of Arma 3 from Virtual Programming are hidden from the Steam store page, because Bohemia Interactive class them as experimental. You can install it from Steam like any other game, it's just not advertised.

The developer, who goes by the nickname Dwarden, has asked me to make it clear that this is not an official poll. They're simple trying to find out just how much community interest there is.

On their Discord, they've pinned a message in the "linux_mac_branch" channel that reads:

How many users @here use Linux / Mac ports or may get interested to use ?
(especially if the delay time of port shortens after the Windows release ? )
{you can use reaction to add to the counter(s)}
{just to be clear this unofficial poll is for insight}

You can join their Discord using this link, to let them know your thoughts and add to the "reaction counter" if it's important to you. Once you're in their discord, if you have trouble finding the message here's a direct link (only works if you've joined).

Naturally, commenting here as well will also help so they can see outside interest and for those of you who don't like Discord you can also make yourselves known.

Personally, I quite enjoyed the last time I jumped in with a bunch of members from the community, it performed reasonably well and we all had a really great time. It's a pretty fascinating game, one I wouldn't experience without a Linux port so I really do hope they keep pushing forwards to eventually have it properly advertised on Steam.

Of course, not having it actually advertised won't really help since people won't know unless they're told about it. There's also nothing else like it on Linux, so I feel it's quite important.

Article taken from GamingOnLinux.com.
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scaine 7 August 2018 at 8:48 pm UTC
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jasonm
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jasonmThis is speculation but from the way I'm reading this they are considering dropping the ports due to the lack of interest. Sadly, I feel much of the lack of interest is due to the fact that the ports are so delayed. I really feel them going with eON was a poor choice simply because ARMA III is a moving target and continually gets updates. Due to the fact, VP has to wait for a released product to start porting makes the entire process less than ideal. I'm all for eON for ports of games that are out fully and only get bug fixes but I don't think it's a good model for a title like this that is continually updated month after month.

I'm not sure why you think this is a problem with eON. Regarding "VP has to wait.." that is because BI only release the source to us when they are done with testing a particular release. Nothing to do with eON itself at all.

I never said it's eON's issue or VP's. I said you guys can't start until it's released for windows. Read what I said and quit making stuff up in your own head as to how I'm downing eON or VP. I have no problem with either eON or VP but in this situation it isn't ideal. Every time I mention anything about eON or VP that isn't you're absolutely amazing in every way possible you get offended and make stuff up that I didn't say. Stop that, it's terribly annoying.

Jason, Jaycee was just pointing out the bit in bold. He's quite rightly highlighting that eON/VP is irrelevant here. If they'd gone with Aspyr, or Feral, or anyone else, or any other technology, the situation would be the same - BI have to change here and it sounds like they kind of want to, but... want to gauge interest first.

What annoys me is that surely the sales they've already made to Linux users would tell them if this is a worthwhile venture. I bought it, can't really play it because it's always out of sync. Personally, I don't really understand what's so hard to grasp here. Pretty frustrating.

I guess I got a single-player game, which is... okay? Probably wouldn't have bought it if I'd thought it might be dropped as a viable port in future. I suppose, I knew the risks, but wanted to say "I'm here, support me" anyway.
jasonm 7 August 2018 at 9:38 pm UTC
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scaineWhat annoys me is that surely the sales they've already made to Linux users would tell them if this is a worthwhile venture. I bought it, can't really play it because it's always out of sync. Personally, I don't really understand what's so hard to grasp here. Pretty frustrating.

From what I've seen so far, it's been mostly Linux gamers saying "I'm not buying until its official and you're 110% committed". Which I can see the point of, but sadly from a business point of view is an unjustifiable risk.

I think BI were hoping that Linux gamers would take a "leap of faith" and buy with the hope of improved support and commitment, but they wont. Understandable given how many devs have fucked Linux people over on e.g. Kickstarter campaigns.

I have no info on what BI plan to do, but honestly if they pull it... I will not be surprised. Disappointed... but not surprised.

I took a leap of faith and pretty soon after releasing it in beta form. I bought the main game and all supported DLC that was available at that time. I haven't spent any more than that because I can't justify it at this point with the notion that BI won't even commit to the port still after it's been release for how long?

I understand the fact that game devs and publishers must make money to operate and making games for the love of an OS is not logical. I still feel that having a massively delayed and out of sync game with the windows version doesn't give a good platform for you to beta test it and determine the public interest. The game is otherwise broken if it's not really close to the same release cycle as windows. You have limited servers with limited players and simply makes the game more annoying than fun and I feel this is a very valid complaint about the game.

Thank you greatly for admitting that the issue is not all on the Linux community because we have been screwed quite a few times by quite a few devs and it makes many of us gun shy.

I again have no malice with eON or VP as they have created some superb titles that I've played and had a lot of fun with such as Bioshock Infanate, Spec Ops, Saints Row, and The Witcher 2. I believe there are a couple more in there I own that VP has ported but I can't remember off the top of my head. I have zero issues with a game being ported using VP's eON tech if it's timely and a good release, which most of them are because they are not moving targets. My comment had nothing against VP, just that the port suffers because of this timeline issue for releases. I never stated or tried to imply that having Feral or Aspyr port the game would have made it any better. What I meant to imply was that a native port done internally simply because this thing was a moving target and for no other reason would have helped with more timely releases. Any porting house that recieved the port after the windows version already released, especailly with a game that's continually updated like Arma 3, would suffer just the same. I realize that a native port would have been daunting and isn't going to happen, I'm just saying, to get a real idea of the market for the game you have to make the game proper for that customer base before you will get real knowledge of interest.
scaine 7 August 2018 at 9:49 pm UTC
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scaineWhat annoys me is that surely the sales they've already made to Linux users would tell them if this is a worthwhile venture. I bought it, can't really play it because it's always out of sync. Personally, I don't really understand what's so hard to grasp here. Pretty frustrating.

From what I've seen so far, it's been mostly Linux gamers saying "I'm not buying until its official and you're 110% committed". Which I can see the point of, but sadly from a business point of view is an unjustifiable risk.

I think BI were hoping that Linux gamers would take a "leap of faith" and buy with the hope of improved support and commitment, but they wont. Understandable given how many devs have fucked Linux people over on e.g. Kickstarter campaigns.

I have no info on what BI plan to do, but honestly if they pull it... I will not be surprised. Disappointed... but not surprised.

As Jason notes, some of us did make that leap of faith. Perhaps just not as many as it would take BI to convince themselves that it was worthwhile. But then, perhaps we're wrong and threads like this (and the Discord) will tip them into taking that leap of faith! Fingers crossed and all that.
jasonm 7 August 2018 at 10:22 pm UTC
scaine
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scaineWhat annoys me is that surely the sales they've already made to Linux users would tell them if this is a worthwhile venture. I bought it, can't really play it because it's always out of sync. Personally, I don't really understand what's so hard to grasp here. Pretty frustrating.

From what I've seen so far, it's been mostly Linux gamers saying "I'm not buying until its official and you're 110% committed". Which I can see the point of, but sadly from a business point of view is an unjustifiable risk.

I think BI were hoping that Linux gamers would take a "leap of faith" and buy with the hope of improved support and commitment, but they wont. Understandable given how many devs have fucked Linux people over on e.g. Kickstarter campaigns.

I have no info on what BI plan to do, but honestly if they pull it... I will not be surprised. Disappointed... but not surprised.

As Jason notes, some of us did make that leap of faith. Perhaps just not as many as it would take BI to convince themselves that it was worthwhile. But then, perhaps we're wrong and threads like this (and the Discord) will tip them into taking that leap of faith! Fingers crossed and all that.

I've used the Ford reference before and I'll use it again because it's relevant to this and how business works. Ford can't come out with a new line of car and put 5-year-old components on it "to get a feel of its acceptance by the public" before committing to make it mainstream. If you want to test a new product you have to make it comparable to your other products, or it will fail, pure and simple.
jasonm 7 August 2018 at 10:26 pm UTC
GuestThe difference is Ford knows there is a large market for motor vehicles. BI and others do not know that there is a large market for their game on Linux.

There is also a ton of competition for cars and trucks. Not so much for military simulators though, no?
jasonm 7 August 2018 at 10:29 pm UTC
I guess it comes down to projecting and I don't have the facts you and BI do about their sales vrs costs. How many people and how much income has come from the ports in their broken state of cross compatibility and how much would they get if it was proper? I can't answer that. Like I've said, at least BI has been open about their position on their ports and that's admirable, but it's sad to see that they will likely ( my speculation ) drop the ports. I looked forward to proper support, but oh well.
parsec 16 October 2018 at 2:20 am UTC
To be honest, the only reason i still use Windows is Arma 3. If the Linux port would be on par with the windows version, and i mean not like 2 versions back, or having to wait for a week until the linux version is updated, but actual release the same day with windows, i would FINALLY be able to switch over to Linux for good. I also know a bunch of people in the modding community that basically are only waiting for BI to make their move and truly support the Linux version to see if they can switch all their workflow to open source. In order to do so, wed also need many important tools ported to linux like PBO packers that can be run from bash. (Dwarden, if you read this, we could already really use that for administering linux servers in order to create interactive webpages were people could upload stuff that gets incorporated into the pbos on restart!)

Ive been waiting years for BI to finaly care for the linux version.
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