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Jumpala: Tryouts Edition, the free edition of the upcoming competitive platform-hopping game is out now and allows you to get a proper taste of what to expect from it.
Jumpala is an upcoming fast-paced competitive platformer that sees you constantly hopping across tiny little pads, it's actually brilliant fun and they've done a few new reveals recently.
Currently in development with a demo now available, Steelbreakers takes the basic look and mechanical feel of classic Zelda and turns it into a competitive local multiplayer battle arena.
Something of a recent discovery is Aloof, an in-development puzzle-battler somewhat inspired by the likes of Super Puzzle Fighter II Turbo and Puyo Puyo Tetris with its own unique take on it.
Coming later this year is Unspottable, an amusing party game about blending in with the crowd across a few different game modes and it's confirmed for Linux with a demo.
BOMBFEST, an explosive party game that released last year seems to have been missed by most and it's seen very few user reviews which is a shame due to how fun it actually is.
Hammer Dongers is a great idea for a party game, pitting up to four people against each other in small levels with the ability to destroy the very ground beneath your feet.
Aeolis Tournament, the first title from Canadian developer Beyond Fun Studio now has a confirmed release date of July 16 and this will feature Linux support.
Jumpala, a very unique and super-fun take on a competitive platformer that's captured my heart continues getting bigger and a fresh update is out with a new mode.
Rover Wars strips down the RTS genre to some of the basics and makes it a competitive local multiplayer game, it's actually pretty darn fun and it's out now.
Trailer Trashers is a twin-stick local multiplayer shooter from Sakari Games that released this week, it's their first Linux game and it turns out it's the perfect amount of ridiculous.
Hammer Dongers is a pretty funny (and currently free) local multiplayer game that has up to four people run around with big hammers and try to land a hit. The problem is, when you miss the terrain falls away.
Sakari Games have taken the basic idea of a real-time strategy game, made it local multiplayer for up to 8 people and basically turned it into chaos with Rover Wars.