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NVIDIA and accelerated Xwayland gets closer with code that 'sounds unpleasant'

By Liam Dawe,
Red Hat developer Adam Jackson has opened a new merge request for the Mesa project, with what they're calling GLX Delay, to bring accelerated GLX for Xwayland with the NVIDIA driver.

Mesa 20.2 gets Valve-backed ACO shader compiler on by default for AMD RADV

By Liam Dawe,
With the upcoming release of Mesa 20.2 which should hopefully be in late August, it seems AMD GPU owners will get a nice boost thanks to the Valve-backed ACO shader compiler.

Mesa 20.2 driver update due hopefully by the end of August

By Liam Dawe,
The Mesa open source Linux driver team have put up their updated roadmap for the upcoming version 20.2 version.

Mesa 20.1.0 drivers released

By Liam Dawe,
The latest in open source graphics drivers for Linux has released, with Mesa 20.1.0 now out with tons of changes and improvements everywhere.

A look at the Penumbra Collection on Linux with Mesa in 2020

By Hamish,
The Penumbra Collection is always going to hold a special place in my heart. It pains me to see, in spite of the still excellent support that Frictional Games gives to our platform, that the state of the Penumbra Collection for a number of Linux users has become such a mess.

The sad case of Unreal Engine 1 on Mesa and Linux in 2020

By Hamish,
Community support for Unreal Tournament was able to breath some new life into the game, even with the limitations of the closed binary. By 2018 however the game was no longer launching for Mesa users. For an engine with such a pedigree on Linux this outcome is still disappointing.

Mesa 19.3 released with huge updates for Linux open source graphics drivers

By Liam Dawe,
Arriving in time before the holiday season, Mesa 19.3 has now been officially released giving all open source Linux graphics drivers some big boosts and new features.

The sad case of Trine on Mesa and Linux in 2019

By Hamish,
Lacklustre Linux sales and internal restructuring appear to have taken Frozenbyte out of the Linux market for good, and with even their old games struggling to run well on the Mesa graphics stack, it marks a sad end to a series that once provided so much colour to our platform.

Mesa 19.2 released to push open source graphics drivers

By Liam Dawe,
A few months after the last release, Mesa 19.2 is officially available today pushing open source GPU drivers to new heights.

The Valve-funded shader compiler 'ACO' is being queued up for inclusion in Mesa directly (updated: merged)

By Liam Dawe,
Back in early July, Valve announced their work on a new AMD GPU shader compiler for Mesa named ACO and now they're trying to get it pulled into Mesa directly. UPDATED.

Valve's new "ACO" Mesa shader compiler for AMD GPUs now has vertex shader support

By Liam Dawe,
For our third bit of Valve news today, they also recently announced that their Mesa shader compiler "ACO" had a bit of an upgrade recently as well.

Valve are asking for help testing "ACO", a new Mesa shader compiler for AMD graphics

By Liam Dawe,
Valve developer Pierre-Loup Griffais mentioned on Twitter, about a new Mesa shader compiler for AMD graphics named "ACO" and they're calling for testers.

Mesa 19.0 is officially out, lots of improvements for Linux open source graphics drivers

By Liam Dawe,
Today is the day, for those of you using open source graphics drivers (AMD/Intel and some older NVIDIA GPUs), Mesa 19.0 is now officially out.

Mesa 18.3.0 for those of you using the open source drivers

By Liam Dawe,
For those of you using Intel and AMD (and some older NVIDIA cards) Mesa 18.3.0 was officially released today.

Zink, a new driver project for OpenGL on Vulkan from Collabora

By Liam Dawe,
Here's one I wasn't aware of, developer Erik “kusma” Faye-Lund from Collabora has been working on Zink. It's a new OpenGL implementation that works on top of Vulkan.
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