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Category: Open Source
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OpenRCT2, the open source RollerCoaster Tycoon 2 game engine has another update

By liamdawe, 19 July 2017 at 2:29 pm UTC (5 Comments)
A good one to keep an eye on for fans of RollerCoaster Tycoon 2, as OpenRCT2, the open source game engine has been updated again recently.

Trying the experimental GCN 1.0 support in AMDGPU

By Samsai, 19 June 2017 at 5:07 pm UTC (20 Comments)
Inspired by the recent release of Dawn of War 3, I decided to try out the experimental GCN 1.0 support in the new AMDGPU kernel driver and share my experiences.

Mesa 17.1.1 officially released

By liamdawe, 25 May 2017 at 8:17 pm UTC (0 Comments)
The Mesa team has officially released Mesa 17.1.1 which is a bug fix release to provide better stability in the open source graphics drivers.

RadeonSI has a large patch set in Mesa-dev for ARB_bindless_texture, allows Dawn of War III to work on Mesa

By liamdawe, 20 May 2017 at 4:18 pm UTC (8 Comments)
Mesa developer Samuel Pitoiset sent in a set of 65 patches to the Mesa-dev list to enable ARB_bindless_texture for RadeonSI (AMD), this will allow Dawn of War III to work on Mesa.

The Mesa fixes needed for Dying Light and Dead Island Definitive Edition are now in Mesa-git

By liamdawe, 20 May 2017 at 3:55 pm UTC (24 Comments)
Dying Light and Dead Island Definitive Edition were previously broken on Mesa, but as of today a patch has landed in Mesa-git to fix them both ready for Mesa 17.2.

Marek submits patch series for threaded Gallium to Mesa, boosts performance in games

By BTRE, 11 May 2017 at 5:58 pm UTC (10 Comments)
AMD employee and Mesa developer Marek Olšák is at it again, proposing a series of patches that would boost performance for AMD GPUs running the open drivers.

Mesa 17.1 has now been released

By BTRE, 10 May 2017 at 5:21 pm UTC (7 Comments)
The latest release of the open-source graphics drivers has now been made available following the final release candidate. There's plenty of new things to love in this release.

Mesa 17.1 RC4 released, final version expected in approximately 24 hours

By liamdawe, 8 May 2017 at 12:51 pm UTC (1 Comments)
Emil Velikov has announced the availability of Mesa 17.1 RC4 for some final testing, with the final release of Mesa 17.1 due in approximately 24 hours.

OpenRCT2, the open source engine for RollerCoaster Tycoon 2 has been updated again

By liamdawe, 4 May 2017 at 8:36 am UTC (2 Comments)
A fresh build of the RollerCoaster Tycoon 2 open source game engine OpenRCT2 is now available that continues to polish up the experience.

FreeOrion, the open source game inspired by Master of Orion has a massive new release today

By liamdawe, 1 May 2017 at 8:51 pm UTC (2 Comments)
Another one from the great big RSS feed list I follow today. FreeOrion, an open source game inspired by Master of Orion has a huge new release.

Mesa 17.1 RC3 is available, closing in on release this month

By liamdawe, 1 May 2017 at 12:51 pm UTC (1 Comments)
Mesa 17.1, the next big release for open source graphics drivers on Linux is closing in on release. The third release candidate is now available for testing.

OpenRCT2, an open source game engine for RollerCoaster Tycoon 2

By liamdawe, 25 April 2017 at 11:46 am UTC (11 Comments)
It appears we've never mentioned OpenRCT2 before, a fully featured open source engine for RollerCoaster Tycoon 2!

OpenRA has a new release with HiDPI font rendering, more Dune 2000 missions and more

By liamdawe, 25 April 2017 at 9:14 am UTC (6 Comments)
OpenRA is easily one of my favourite open source projects. It allows us to play early Westwood RTS games like Red Alert and Dune 2000 in a modern engine on Linux. The latest release is a good one too.

OpenLara, an impressive open source engine for classic Tomb Raider has a WebGL demo

By liamdawe, 24 April 2017 at 10:23 am UTC (30 Comments)
OpenLara was pointed out to me as it's an open source game engine to run classic Tomb Raider titles on Linux, it also has a WebGL support and a demo to show it off in-browser.

Open source RTS 0 A.D. to get a 'Capture The Relic' gamemode and more in the next Alpha

By liamdawe, 17 April 2017 at 2:53 pm UTC (12 Comments)
The next Alpha of the open source RTS 0 A.D. is moving along with development and it sounds like it's going to be a fun release.
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