There seems to be quite a lot of interest in Vulkan lately, as more projects begin using it. Now we have the Dreamcast emulator Flycast adding Vulkan support.
NVIDIA continue pushing their drivers forwards with two new Linux driver updates available. Let's take a quick look.
The emulation scene never ceases to amaze me. The Nintendo Switch Emulator, yuzu, now had a Vulkan renderer to hopefully boost performance.
Another cleanup point-release is out for the Direct3D 10/11 to Vulkan translation layer DXVK, with 1.4.6 bringing in some bug fixes.
Adding a little extra visual enhancement to games on Linux is getting more interesting, with the help of the Vulkan post-processing layer vkBasalt which has a new build up.
Continuing to boost the feature set of the post-processing layer for vkBasalt, a new release is up and it appears we missed a few smaller in-between releases too.
DXVK continues maturing with another exciting sounding release now available with DXVK 1.4.5, bringing in some performance improvements and plenty of bug fixes.
We've known for a while that the massive and popular RPG Path of Exile was going to get a Vulkan API implementation and they would have liked to do Linux support, seems like they're continuing that line of thinking.
Flax Engine, another game engine that supports Vulkan is going cross-platform with an upcoming release adding in Linux support.
NVIDIA have pushed out the second Vulkan Beta Driver in the space of a week, with 435.27.07 now available for Linux.
You have a fancy game using Direct3D 11 and you want to port it to Linux? In future, DXVK may be able to help with that.
If you like to live on the wild side, NVIDIA yesterday released a brand new update to their Vulkan Beta driver series with version 435.27.06.
Another update to Steam Play Proton has been released this evening, which should bring with it plenty of improvements for playing Windows games on Linux.
The Khronos Group seems to be making another big push for Vulkan API adoption lately, after putting up an official GitHub repository of code samples they've now done a Vulkan Guide.
Some fun news for game developers and the Vulkan ecosystem as another FOSS rendering engine is being ported over to Vulkan.
Following on from the 440.26 beta released last month, NVIDIA have today added a few more changes to it and pushed it out as a stable driver update with version 440.31.
The team behind the free and open source game engine, Godot Engine, have another progress report to share on Vulkan support coming to Godot Engine 4.0. Plus, they have a new Code of Conduct.
Today, The Khronos Group announced their newest Vulkan initiative with the Unified Samples Repository. A new place to find what they say are high-quality Vulkan code samples reviewed by their team.
Joshua Ashton has pushed out a large update to D9VK, the DXVK-based layer that translates Direct3D9 to Vulkan for use with Wine.
Need something to scare you silly this Halloween? The indie survival horror Walls Closing In has Linux support.
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