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Category: Wine

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Wine Staging 2.9 released with improved support for anti-cheat and DRM

By Liam Dawe,
Sounds like this Wine Staging release is a very interesting one, as it comes with improved support for anti-cheat and DRM.

Wine 2.9 released with support for Direct3D tessellation shaders

By Liam Dawe,
Wine 2.9 is now officially available and it's a very interesting one. Fantastic work from the Wine developers.

Wine Staging 2.8 released with more functional 32-bit fake DLLs and Starcraft I should now work properly

By Liam Dawe,
Wine Staging has released their 2.8 build of Wine with their usual assorted enhancements. This release should fix Starcraft 1 support and also run Star Wars: The Old Republic better.

Wine 2.8 released with asynchronous Direct3D command stream

By Liam Dawe,
Wine 2.8 has now been released and it continues their work on the performance enhancing Direct3D command stream which is now done asynchronously.

Wine 2.7 is out with shader improvements for Direct3D 11

By Liam Dawe,
The latest Wine development release 2.7 is now officially out and it's a pretty interesting one. Some real goodies in this release!

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D

By Liam Dawe,
Looks like the Wine developers consider the Multi-threaded command stream for Direct3D good enough now, as it's in Wine 2.6.

Septerra Core & Jack Orlando, two Wine-ports from Topware are now on GOG

By Liam Dawe,
Topware have been going over their games and giving them Wine-ports where possible. Septerra Core & Jack Orlando are two titles that were previously given this treatment on Steam, but now GOG too.

Wine 2.5 released with 30 bug fixes and various improvements

By Liam Dawe,
The latest development release of Wine (2.5) is available with 30 bugs fixed and some various improvements.

Jack Orlando: Director's Cut now has a Wine-port on Steam for Linux

By Liam Dawe,
Jack Orlando: Director's Cut, an adventure game published by Topware is the latest game of theirs to get a Wine-port on Steam.

Wine 2.4 released, more Direct3D command stream work towards better performance

By Liam Dawe,
Wine 2.4 has been officially released and the developers are still plugging away at their Direct3D command stream work to improve Wine performance.

Wine-Staging 2.3 released, has some minor CSMT improvements

By Liam Dawe,
Wine-Staging 2.3 has now been officially released as they continue to improve their CSMT implementation.

There's a fork of Wine-Staging that allows you to play Overwatch on Linux, still needs work

By Liam Dawe,
It seems someone has forked Wine-Staging adding in all the needed patches for Overwatch to work, so I tested it out.

Wine 2.3 released with more Direct3D command stream and Shader Model 5 work

By Liam Dawe,
Wine 2.3 has officially released today and the developers are continuing their work to improve Wine performance and work on Shader Model 5.

Wine-Staging 2.2 released with CSMT speed optimizations

By Liam Dawe,
The Wine team has put out another Wine-Staging release based on Wine 2.2, this new development release has some CSMT speed optimizations.

Wine 2.2 released with even more Shader Model 5 instructions and work towards Direct3D command stream

By Liam Dawe,
Wine development is starting to heat up again, as Wine 2.2 is now officially available. Sounds like a good one too.

Wine-Staging 2.1 release with CSMT support for DirectX 10 & 11

By Liam Dawe,
Wine-Staging has a big new update which brings in their CSMT (Command Stream Multithreading) support for DirectX 10 & 11.

Wine 2.1 is out with more Shader Model 5 work

By Liam Dawe,
Wine 2.1 is the first development snapshot of the newest Wine code since they release the big 2.0 update. It's a pretty good start too!

Iron Sky: Invasion, the Wine-port from Topware Interactive is out of Beta and on sale

By Liam Dawe,
The Linux Wine-port of Iron Sky: Invasion is now officially out of beta and it's on sale with 80% off for another few days.

Wine Staging 2.0 available, also new on the state of Vulkan, DX11 and more

By Liam Dawe,
The Wine Staging team has release their 2.0 release and they have also written up a blog post detailing work on Vulkan, DX11 and more. Seems a number of DX11 games now work!

Wine 2.0 is now officially available

By Liam Dawe,
I just got the announce email from the Wine team that Wine 2.0 is now officially available. It's an absolutely massive release!
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