This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More infoDeny Cookies - Allow Cookies
Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
Following on from the 440.26 beta released last month, NVIDIA have today added a few more changes to it and pushed it out as a stable driver update with version 440.31.
Back in early July, Valve announced their work on a new AMD GPU shader compiler for Mesa named ACO and now they're trying to get it pulled into Mesa directly. UPDATED.
It seems the NVIDIA driver has had a few issues lately with multiple titles played with DXVK and Steam Play, so they've put out a new Vulkan Beta driver in need of some testing.
Remember Zink? The project announced in October last year from developer Erik Faye-Lund at Collabora, which provides a Mesa Gallium driver for getting OpenGL on top of Vulkan, well it's still going.
Something I wrote about last year, was that NVIDIA were working towards better supporting NVIDIA Optimus on Linux. Seems like another step is being made towards that end.
NVIDIA have just recently released two new drivers for Linux users, with the main series now being at 430.09 adding new GPU support and the Vulkan beta driver 418.52.05 giving ray-tracing to some older GPUs.