It will be very interesting to see what Valve have up their sleeve for this one, as their card game Artifact seems to be dying.
As an update to the ongoing saga between Improbable and Unity in regards to SpatialOS, Epic Games have now jumped in to take advantage of it.
News in the last week, heck, in the last few weeks and months have the potential to shake up the games industry significantly. It certainly may have huge repercussions for Linux gaming. It’s also been a little hard to follow sometimes, so I decided to explain many of the developments of the past few months and put them within an easy-to-understand context.
Six years ago tomorrow (yes really!) Valve announced the Steam for Linux beta for a limited amount of interested gamers.
After initially showing the decrease as an increase, it seems Valve have now corrected the Steam Hardware Survey results for October 2018.
With the talk of some big players moving into cloud gaming, along with a number of people thinking Valve will also be doing it, here’s a few thoughts from me.
Some sad news to wake up to, as No Brakes Games have discontinued Linux support for Human: Fall Flat.
After writing about how the developer of Depth of Extinction revoked a user’s externally purchased Steam key after leaving a negative review, the developer reached out to give a statement.
Here's a case of how to definitely not deal with getting negative feedback. A developer of Depth of Extinction revoked a user's key after a negative review.
In a move that's going to raise a lot of eyebrows, Microsoft has joined the Open Invention Network to 'protect Linux and other important open source workloads from patent assertions'.
With the dust settling on the absolute bomb that Valve dropped with the new Steam Play feature, I’ve had a little time now to think about the broader implications.
We all know the current Linux gaming market share isn't turning heads and it can be tough to persuade developers that having a Linux version is worth it. I wanted to take the opportunity to talk about user reviews and how they can help out.
Here's an interesting way to look at how the amount of Linux users on Steam has changed over time, when looking at the amount of daily active users.
Valve have put out another of their monthly Steam Hardware & Software Survey and it puts the Linux market share figure on Steam at 0.52%.
It seems the Atari VCS team are burning bridges before they're even built, as they accused the well respected tech news site The Register of professional trolling.
Directly helping to bring games to Linux can be super complicated - I’m talking low-level, real-time, writing-a-GUI-in-Visual-Basic-to-hack-the-Gibson complicated. What if there was a way to support the platform you love with just your regular old self?
While I was asleep Valve announced some new profile privacy settings which are good for users, but it seems Steam Spy is likely going to shut down as a result.
It seems my recent article about Valve removing the link to the Steam Machines page caused quite a stir, so Valve have now confirmed their continued support for Linux gaming.
In a move that's not exactly surprising, Valve has quietly removed the Steam Machine section from Steam.
The developer of One Hour One Life and The Castle Doctrine has made two interesting posts lately, one about not launching a game on Steam and one about keeping your game code and assets open to anyone.