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Category: Editorial

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According to Deep Silver the new editions of Dead Island are not coming to Linux

By Liam Dawe,
Strange and sad news, Deep Silver responded to me on twitter to let me know that Dead Island Riptide Definitive Edition and Dead Island Definitive Edition are not coming to Linux. I find this odd going by the recent SteamDB activity.

Zero Point Software update us on their search for a publisher for Interstellar Marines, requiring 1.7 million dollars

By Liam Dawe,
Interstellar Marines has been in development for a long time and their cash is running dry. They recently announced they are looking for a publisher or investor and they have created a video to showcase the game and make their needs known.

Unreal Tournament on Linux, checking up on the progress by Epic Games and how to get it running on Linux

By Liam Dawe,
For those that don't know, or forgot, the new Unreal Tournament does in fact have a Linux version. I check on it now and then and it's really starting to come together.

First Steps with OpenVR and the Vive on Linux

By Cheeseness,
While not officially supported, it turns out that through SteamVR and Valve's OpenVR, the HTC Vive "works" on Linux with some minor permission changes.

AMD Polaris graphics cards are starting to sound pretty amazing

By Liam Dawe,
Even though I am an Nvidia user, I am really impressed by that has been leaked out about AMD's upcoming Polaris.

Sunday chat: what games have kept you busy with week?

By Liam Dawe,
It's Sunday and a rare occasion of it not raining where I am so I am away for most of the day. So, what have you been playing this week?

The awesome itch.io store has released itch.io refinery, their own unique version of Early Access

By Liam Dawe,
Itch do some wonderful things and the brand new itch.io refinery is a really great way to do Early Access correctly.

I have finally found a way to sort out screen tearing on Nvidia with Linux

By Liam Dawe,
Thanks to a few different people for their advice I have finally found a way to stop screen tearing with Nvidia proprietary drivers.

Sickhead Games​ working with Chucklefish to port Stardew Valley to Linux

By Liam Dawe,
Recently the developer of Stardew Valley announced that Chucklefish (developers of Starbound) would handle porting Stardew Valley to Linux & Mac. Chucklefish have now announced they are working with Sickhead Games​ on the porting process.

Unity3D working on SDL, Wayland and Mir support

By Liam Dawe,
The folks Unity3D are currently doing a "HackWeek" when they work on special projects. It looks like the Linux team are working on using SDL instead of X11 directly which will bring Mir & Wayland support amongst other things.

The itch games store is running "Itch.io week" starting today, celebrating their open marketplace

By Liam Dawe,
I like a lot of what Itch.io are doing, and it's good to see them do more events to highlight developers and features available on the store.

Sunday chat: What have you been playing, and what do you think?

By Liam Dawe,
It's Sunday, I'm extremely tired after a long day and I've been coding away at the new PC Specifications feature for user profiles so I don't really have time to post up news articles tonight (it's getting late). So I ask you: What are you playing, and what do you think?

Changes to our Survey are coming, hopefully to make it easier and better

By Liam Dawe,
I have been a little unhappy with how we have been doing our monthly survey for some time, so I am making some steps towards making a better one.

Steam makes an attempt to fix up their review system

By Liam Dawe,
We all like knowing how good a game is overall and having user reviews are nice, but review bombing has become a problem. Steam has made some changes to help.

User Editorial: A different approach to calculating the popularity of Linux gaming on Steam

By dmantione,
A user editorial talking about how Linux use on Steam has evolved over time. An interesting take on it using the concurrent user count.

Is Steam giving you an annoying error message on Ubuntu 16.04? Here's a solution

By Liam Dawe,
I don't entirely get why, but Steam on Ubuntu 16.04 will complain that the Steam package is out of date. The way to solve it is a little annoying, but it works.

Virtual Programming have setup github issue trackers for their Saints Row Linux ports

By Liam Dawe,
If you have issues with Saints Row 2, Saints Row The Third, Saints Row 4 or Gat out of Hell you can now submit the issues directly to Virtual Programming on github.

Nekro has been abandoned by one of the creators, the story isn't so clear

By Liam Dawe,
Nekro, a game funded on Kickstarter with $158,733 which isn't a small amount of money has been officially abandoned by one of the developers. Sadly though, the story isn't very simple.

Steam Controller on Linux part 2, more thoughts & more issues

By Liam Dawe,
A while ago I did a write-up of the Steam Controller on Linux, and now I’ve had a few more months with it, I’ve tested out the gyroscope some more, and some games not really meant for a gamepad.

Testing The Talos Principle OpenGL vs Vulkan again, now that Valve have fixed the Steam Overlay

By Liam Dawe,
Valve just recently published a new Steam beta, and they have fixed up the Steam Overlay rendering issue that was causing it to bring down Vulkan performance. I've run some fresh tests on my Nvidia 980ti to show you the difference now with it on vs before.
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