This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More infoDeny Cookies - Allow Cookies
⨯
Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
The second update in the space of a week, NVIDIA just today put out another NVIDIA Vulkan Beta driver which further expands the Ray Tracing capabilities on Linux.
Over the last year or two more and more toolkits, debuggers and all sorts of handy applications for developers have expanded their Linux support and now NVIDIA are doing the same with NVIDIA Nsight Graphics 2020.2.
The Khronos Group has today announced that the cross-platform Vulkan graphics API now has official Ray Tracing support with their new provisional extensions.
With Ray Tracing becoming ever more popular, NVIDIA have written up a technical post on bringing DirectX Ray Tracing to Vulkan to encourage more developers to do it.
Lightspeed Studios and NVIDIA continue advancing Quake II RTX, which seems to be turning into an FPS playground of new features built on the classic game.
Developer Bastien Nocera has written a blog post talking about improvements coming to GNOME 3.36 and Fedora Linux, to help those of you switching between GPUs.
Next year could certainly be interesting in the world of Linux GPU drivers, specifically NVIDIA this time going by a talk they're going to have at the GPU Technology Conference.