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Category: Open Source

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openage, the open source game engine for Age of Empires II and more games is advancing

By Liam Dawe,
Another open source game engine has been advancing recently, this time it's openage, the game engine for playing games like Age of Empires, Age of Empires II (HD) and Star Wars: Galactic Battlegrounds.

The open source recreation of Daggerfall hits an important milestone

By BTRE,
Another classic game is getting closer to being fully playable natively on Linux. The project to recreate The Elder Scrolls II: Daggerfall in the Unity engine has hit an important milestone and now the the main quest is completely playable.

Ebony Spire: Heresy, a first-person turn-based dungeon crawler will release next month

By Liam Dawe,
For fans of the classic first-person dungeon crawlers, Ebony Spire: Heresy looks like it might scratch the itch.

OpenMW, the open source Morrowind game engine continues advancing

By Liam Dawe,
OpenMW, the open source Morrowind game engine continues advancing with recent blog posts highlighting some changes sounding rather great.

A look at DwarfCorp, a game about profit and exploration

By BTRE,
DwarfCorp allows you to take on an expedition of dwarves looking to make it big in untamed lands. I gave this Early Access title a look to see how it’s shaping up.

OpenRA has been updated with more Dune 2000 missions and plenty more

By Liam Dawe,
OpenRA, the fantastic open source game engine to run games like Red Alert, Command & Conquer and Dune 2000 has a new release today.

The RADV Vulkan driver for AMD GPUs now has a shader cache in Mesa, plus more Mesa news

By Liam Dawe,
Following on from the OpenGL shader cache, RADV the open source Vulkan driver for AMD cards can also now make use of a shader cache.

Argentum Age is an open source collectible card game with singleplayer and multiplayer

By Liam Dawe,
This is awesome. Argentum Age is an open source collectible card game that supports both singleplayer and multiplayer.

Open source gamepad config tool 'SC Controller' has a pre-release to support more gamepads

By Liam Dawe,
SC Controller is the rather fantastic open source configuration tool for the Steam Controller, only now it's expanding to cover more gamepads.

Remember SpringRTS? The RTS game engine that powers a number of titles has a new release

By Liam Dawe,
It's been quite a while since SpringRTS had a new release and it's been a long time since I played it, but it's good to see that it's alive.

TIC-80, a 'fantasy computer' is now open source under the MIT license

By Liam Dawe,
TIC-80, a 'fantasy computer' for making, playing and sharing tiny games is now officially open source under the MIT license.

DwarfCorp, an open source & procedurally generated real-time strategy game is now in Early Access

By Liam Dawe,
DwarfCorp, an open source fantasy real-time strategy game finally has a proper public release, it's now in Early Access.

Uebergame, a free and open source shooter has a new release

By Liam Dawe,
Uebergame, a free and open source FPS just had a fresh release with new maps, UI updates and plenty more.

GPUVis, an open source Linux GPU profiler similar to GPUView

By Liam Dawe,
It seems Valve have been busy. GPUVis is a Linux GPU profiler similar to GPUView on Windows. It's supposed to help track down Linux gpu and application performance issues.

Mesa now has more games in the whitelist for threaded GL

By Liam Dawe,
The threaded GL dispatch code to speed up some Linux games currently uses a Whitelist and now more games have been added.

Mesa 17.2 officially released

By Liam Dawe,
The open source graphics drivers, Mesa, have been updated to 17.2 which is a major new release bringing in many changes.

Open source game engine 'Godot' showcases upcoming 3.0 features in a new video

By Liam Dawe,
The developers of the open source game engine Godot, have put up a new official video to showcase some of the new features coming to Godot 3.0.

The open source game engine Godot adds support for glTF 2.0

By Liam Dawe,
The open source game engine Godot has added support for glTF 2.0, the open standard from Khronos. It's a royalty-free specification for the transmission and loading of 3D scenes and models by applications.

Morrowind continues living on, with a fresh release of the open source OpenMW game engine

By Liam Dawe,
A fresh release of OpenMW, the open source game engine to play Morrowind has been released. There's not a huge amount of new features, but there's a lot of fixes.

The Gamecube and Wii emulator, Dolphin, implements “Ubershaders” to solve stuttering

By BTRE,
Dolphin is one of my favorite open source projects and the progress they’ve made in the past few years is truly impressive. In their latest project blog post, the developers have outlined a very exciting new feature in the emulator, one which helps mitigate the issue of stuttering.
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