This website makes use of cookies to enhance your browsing experience and provide additional functionality -> More infoDeny Cookies - Allow Cookies
Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
Intel's Mesa has been lagging behind for quite some time, but today it looks like the wait is over. The Mesa Intel driver finally has OpenGL 4 support.
I actually really liked where XCOM went with X-COM: Apocalypse, it had issues sure, but it had some interesting features. Like OpenXcom, OpenApoc will be a fully featured open source engine. The new video showing their progress is fantastic.
Porting machine Ryan 'Icculus' Gordon shared a screenshot on twitter of the work he has put into the open source release of Serious Engine 1 working on Linux & Mac.
I haven't really used ScummVM even though I've heard good things about it but it's possible that this might change with these news. Support for Myst and Myst: Masterpiece Edition has now been added to the daily builds and is ready for testing.
The 0 A.D. developers sent word out today that the packaging for alpha 20 has begun, and release candidate testing will happen soon. I've done some highlights of what's to come!
Not exactly gaming news, but could be useful for developers. Dwango has obtained the rights to the animation software Toonz used by Studio Ghibli and plan to release an open source version named OpenToonz.