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Category: Vulkan

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Minecraft Java is switching from OpenGL to Vulkan for the Vibrant Visuals update

By Liam Dawe,
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan.

The Khronos Group celebrate 25 years of open standards

By Liam Dawe,
The Khronos Group have released a series of videos today to celebrate 25 years of open standards like OpenGL, Vulkan and more.
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Vulkan 1.4.340 released with new extension to improve DirectX performance on Linux

By Liam Dawe,
We're seeing excitement build up from the Vulkan API release 1.4.340, with a new extension that should eventually improve DirectX performance on Linux.

D7VK version 1.2 brings more Direct3D 6 improvements and a little Direct3D 5 too

By Liam Dawe,
Entering the land of what the developer calls diminishing returns, D7VK version 1.2 has rolled out delivering a bunch of Direct3D 6 improvements.

Mesa RADV driver on Linux looks set for a big ray tracing performance boost

By Liam Dawe,
One thing currently a bit lacking on Linux is the performance of ray tracing with the open source Mesa RADV driver, but a big improvement is coming.

D7VK v1.1 is out with experimental Direct3D 6 support via Vulkan for Windows games on Linux

By Liam Dawe,
The D7VK project for providing Direct3D 7 support on Linux with Wine / Proton has expanded in the version 1.1 release to add experimental Direct3D 6 support.

D7VK brings Direct3D 7 to Linux using Vulkan based on DXVK

By Liam Dawe,
We've have DXVK and VKD3D-Proton for various versions of Direct3D on Linux, but now it seems we're also getting Direct3D 7 as well.

The Elder Scrolls: Arena game engine remake OpenTESArena adds Vulkan support

By Liam Dawe,
While OpenTESArena is still a work in progress to bring The Elder Scrolls: Arena up to modern standards, it's looking even better with the 0.17.0 update.

NVIDIA are working on a "general optimization" for VKD3D / DirectX12 games on Linux

By Liam Dawe,
For a while now Linux users with NVIDIA GPUs have been reporting performance issues with DirectX12 titles using VKD3D, but a fix may finally be coming.

Stress-testing app OCCT switches to Vulkan by default dropping DirectX

By Liam Dawe,
The popular stress-testing app OCCT recently landed on Steam, and the first major update here swaps DirectX for Vulkan by default.

Direct3D to Vulkan layer DXVK v2.7 released with performance improvements and Intel support upgrades

By Liam Dawe,
DXVK v2.7 was released over the weekend with lots of improvements for the Direct3D to Vulkan layer. Here's what's new and improved.

A Hat in Time gets a surprise update with DirectX 12 and Vulkan support

By Liam Dawe,
The much loved 3D platformer A Hat in Time just got a surprise patch to update the game for newer graphics APIs.

Vulkan API developers try to address some developer frustrations with a new extension

By Liam Dawe,
Vulkan has been out for around 9 years now, and The Khronos Group continue tweaking it for developers to remove frustrations.

Direct3D to Vulkan layer DXVK v2.6.2 released

By Liam Dawe,
The latest release of the Direct3D to Vulkan translation layer has been released, with version 2.6.2 bringing assorted improvements.

Khronos Group announce the Vulkan Video Decode VP9 Extension

By Liam Dawe,
Another expansion of the Vulkan graphics API has arrived with the Vulkan Video Decode VP9 Extension.

Mesa 25.0.7 open source Linux graphics drivers released

By Liam Dawe,
Developer Eric Engestrom announced the Mesa 25.0.7 release, finishing off the 25.0 series of open source Linux graphics drivers.

Mesa NVK (NVIDIA Vulkan driver) now Vulkan 1.4 conformant on Maxwell, Pascal, and Volta GPUs

By Liam Dawe,
Collabora developer Faith Ekstrand has announced a nice big milestone for the open source Mesa driver NVK, the NVIDIA Vulkan driver, as it has expanded Vulkan 1.4 conformance to now include Maxwell+ (Maxwell, Pascal, and Volta GPUs).

Historical strategy game Old World switches to Vulkan for Linux / Steam Deck

By Liam Dawe,
Mohawk Games continue releasing some pretty big updates to their Civilization like game Old World, with the latest aiming to fix up lots of issues and improve performance.

DXVK 2.6 brings expanded Nvidia Reflex support and lots of game fixes for Linux / Steam Deck

By Liam Dawe,
DXVK is a tool used by Proton that translates Direct3D 8 / 9 / 10 / 11 to Vulkan. It's one of the projects that enables Windows games to run so well on Linux platforms like Steam Deck. Version 2.6 was just released.

Mesa 25.1 will default to Zink+NVK instead of the old Nouveau OpenGL driver for NVIDIA on Linux

By Liam Dawe,
Time for a bit of modernisation. With the upcoming Mesa 25.1 release, Collabora developer Faith Ekstrand announced a big change for NVIDIA GPU users. If you're not using the proprietary NVIDIA driver, that is.
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