Use Reddit? Come join our Reddit Sub as another place to follow the community!
RSS

Category: Vulkan

Pick categories (CTRL+click for multiple):  

Khronos Group announce the Vulkan Video Decode VP9 Extension

By Liam Squires-Hand,
Another expansion of the Vulkan graphics API has arrived with the Vulkan Video Decode VP9 Extension.

Mesa 25.0.7 open source Linux graphics drivers released

By Liam Squires-Hand,
Developer Eric Engestrom announced the Mesa 25.0.7 release, finishing off the 25.0 series of open source Linux graphics drivers.

Mesa NVK (NVIDIA Vulkan driver) now Vulkan 1.4 conformant on Maxwell, Pascal, and Volta GPUs

By Liam Squires-Hand,
Collabora developer Faith Ekstrand has announced a nice big milestone for the open source Mesa driver NVK, the NVIDIA Vulkan driver, as it has expanded Vulkan 1.4 conformance to now include Maxwell+ (Maxwell, Pascal, and Volta GPUs).

Historical strategy game Old World switches to Vulkan for Linux / Steam Deck

By Liam Squires-Hand,
Mohawk Games continue releasing some pretty big updates to their Civilization like game Old World, with the latest aiming to fix up lots of issues and improve performance.

DXVK 2.6 brings expanded Nvidia Reflex support and lots of game fixes for Linux / Steam Deck

By Liam Squires-Hand,
DXVK is a tool used by Proton that translates Direct3D 8 / 9 / 10 / 11 to Vulkan. It's one of the projects that enables Windows games to run so well on Linux platforms like Steam Deck. Version 2.6 was just released.

Mesa 25.1 will default to Zink+NVK instead of the old Nouveau OpenGL driver for NVIDIA on Linux

By Liam Squires-Hand,
Time for a bit of modernisation. With the upcoming Mesa 25.1 release, Collabora developer Faith Ekstrand announced a big change for NVIDIA GPU users. If you're not using the proprietary NVIDIA driver, that is.

Open source RTS 0 A.D. Alpha 27 released bringing a new Vulkan renderer, new maps, AMD FSR and lots more

By Liam Squires-Hand,
The free, open source and cross-platform RTS 0 A.D. Alpha 27 is now finally available and it brings with it a whole lot of new features and content.

Vulkan Quake port vkQuake 1.32 adds external WAD, WAD3, and Half-life format support

By Liam Squires-Hand,
vkQuake is an advanced port of id Software's Quake using Vulkan instead of OpenGL for rendering. It's impressive, one of the best ways to play, and the recent update sounds pretty delightful.

DXVK v2.5.3 released with more improvements for Windows games on Linux

By Liam Squires-Hand,
Developer Philip Rebohle has released DXVK version 2.5.3 bringing more improvements for this tool that translates Direct3D 8 / 9 / 10 / 11 to Vulkan.

Direct3D to Vulkan translation layer DXVK v2.5.2 brings fixes for Alpha Protocol, The Sims 2, Borderlands 2 and more

By Liam Squires-Hand,
Another bug fixes release is out for DXVK (v2.5.2), the project that translates Direct3D 8, 9, 10 and 11 to Vulkan. It's a big part of what makes Proton able to run Windows games on Steam Deck / Linux so nicely.

Direct3D 12 to Vulkan project VKD3D-Proton v2.14 out now with various performance improvements

By Liam Squires-Hand,
VKD3D-Proton v2.14 is now available bringing various improvements to the Direct3D 12 to Vulkan layer that's used by Valve's Proton for running Windows games on Linux.

Vulkan API 1.4 released with new required extensions, better 8K rendering

By Liam Squires-Hand,
The Khronos Group have today announced the release of the Vulkan 1.4 API specification, with various changes and improvements for game and application developers.

AMD releases FidelityFX SDK 1.1.0 with FSR 3.1 and Vulkan support

By Liam Squires-Hand,
Good news for developers and open source, as AMD have now finally put up a new release of the FidelityFX SDK which now has FidelityFX FSR 3.1.

VKD3D-Proton v2.13 has updates for OpenVR / OpenXR, performance improvements + more

By Liam Squires-Hand,
Hans-Kristian Arntzen today announced the released of VKD3D-Proton version 2.13, the Direct3D 12 API on top of Vulkan translator for Proton.

Honeykrisp is a new conformant Linux Vulkan driver for Apple M1

By Liam Squires-Hand,
Apple M1 support on Linux is about to take another leap forwards, with the introduction of the open source Honeykrisp Vulkan driver.

NVK driver gets DRM Format Modifiers to work with Gamescope in Mesa 24.1

By Liam Squires-Hand,
Just recently NVK, the open source Nvidia Vulkan driver, merged in a new Vulkan extension that is rather important and means it will work properly with Gamescope.

Zink driver startup time squashed with new patches

By Liam Squires-Hand,
Developer Mike Blumenkrantz is once again blogging about working on the Zink driver, and this time a nice optimization is on the way for startup times.

Open source NVIDIA Vulkan driver NVK gets more enhancements

By Liam Squires-Hand,
Developer Faith Ekstrand has written up a fresh blog post on Collabora which goes over implementing two extensions in NVK, the open source NVIDIA Vulkan driver, and how it ended up fixing actual games.

Team Fortress 2 64bit support released, plus Vulkan for Linux via DXVK

By Liam Squires-Hand,
Valve has now launched the 64bit update for Team Fortress 2, which should bring performance improvements for most users. Plus we get Vulkan now too.

Half-Life remake Black Mesa has a big upgrade with DXVK 2.3.1, optimizations and bug fixes

By Liam Squires-Hand,
Crowbar Collective have released the Necro Patch for the Half-Life remake Black Mesa, which brings with it some essential bug fixes and some nice optimizations.
Showing 20 to 40 of 610 entries found.