Use Reddit? Come join our Reddit Sub as another place to follow the community!
RSS

Category: Wine

Pick categories (CTRL+click for multiple):  

DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine

By Liam Squires-Hand,
One Wine related project I completely missed writing anything about is DXVK, a Vulkan-based compatibility layer for Direct3D 11 for use with Wine.

Wine 3.4 released with more Vulkan support

By Liam Squires-Hand,
Another Wine development release with Wine 3.4 that continues to add in more Vulkan support making another exciting release.

Wine 3.3 is out with a start on Vulkan support, D3D multi-threaded command stream is on by default

By Liam Squires-Hand,
Wine 3.3 is a pretty exciting release for those following development and wanting to run Windows games and software on Linux.

Wine PBA looks like a promising set of patches to improve Wine performance

By Liam Squires-Hand,
For those of you interested in running some of your Windows-only games on Linux, you might want to take a look at Wine PBA.

Wine Staging is no longer putting out new releases

By Liam Squires-Hand,
There have been many people asking questions about the future of Wine Staging, turns out it's no longer going to have any new releases.

Wine 3.2 released with gamepad improvements and more Direct3D work

By Liam Squires-Hand,
Wine 3.2 officially released today and it comes with some interesting improvements, which I'm sure many will appreciate.

Wine 3.1 is now available to kick off another development cycle

By Liam Squires-Hand,
The Wine team officially announced today the release of Wine 3.1 to kick off the start of another development cycle for what will eventually be Wine 4.0.

The big Wine 3.0 release is now officially available

By Liam Squires-Hand,
Good things come to those who wait, like a fine Wine. Today the Wine team has officially release the next stable version Wine 3.0.

Wine continues to mature with Wine 3.0 RC6

By Liam Squires-Hand,
The big Wine 3.0 is inching ever closer with the release of the sixth release candidate today with bug fixes.

Wine 3.0 RC5 released, it's a pretty quiet one

By Liam Squires-Hand,
Wine 3.0 RC5 was released yesterday and it's a very quiet release in terms of bug fixes, but here it is anyway.

Wine 3.0 RC4 is now available, more glorious bug fixes

By Liam Squires-Hand,
As expected, another Wine 3.0 release candidate is available today with RC4 bringing in more bug fixes.

Wine 3.0 RC3 is now available, brings even more bug fixes

By BTRE,
The latest release candidate of Wine has kept on quashing bugs as version 3.0 shapes up for release sometime soon.

Wine 3.0 RC2 is officially available with bug fixes for Fallout 4, Far Cry 2 & 3 and more

By Liam Squires-Hand,
The second release candidate for the big Wine 3.0 release is now officially available and it comes with a bunch of bug fixes.

The first release candidate for Wine 3.0 is now available for testing, fixes for The Witcher 3 included

By Liam Squires-Hand,
The Wine team just sent out the Wine 3.0 RC1 announcement to the mailing list, this major new version is ready for testing.

Wine 3.0 RC1 should be out in early December, final release likely in January

By Liam Squires-Hand,
Alexandre Julliard has put out his plans for the release of the next major version of Wine and it's going to be quite soon.

Wine 2.22 is out with input improvements, XAudio improvements and a fix for The Witcher 3

By Liam Squires-Hand,
Wine 2.22 is now officially available as the latest development release on the road to the official Wine 3.0 release.

Wine 2.21 is out with Direct 3D indirect draws support, also fixes for The Witcher 3 and NieR:Automata

By Liam Squires-Hand,
The latest and greatest from the Wine development team is now available with Wine 2.21 which include support for Direct 3D indirect draws.

Wine 2.20 released with more Direct3D work and more fixes

By Liam Squires-Hand,
The Wine developers have officially released Wine 2.20, the latest development build which adds in some new features.

Wine 3.0 expected this year with Direct3D 11, roadmap for future releases includes OpenGL Core contexts

By Liam Squires-Hand,
With WineConf 2017 going on, Wine founder Alexandre Julliard has given his keynote speech which covers a number of topics which I will summarise for you.

Wine Staging 2.19 is now available with more D3D11 work

By Liam Squires-Hand,
Wine Staging 2.19 has been officially announced today, although it seems like a quieter release compared to the past releases.
Showing 580 to 600 of 770 entries found.