Reminder: DXVK is a project that allows you to get Vulkan-based D3D11 and D3D10 for playing Windows games on Linux using Wine. It's part of Valve's Steam Play. If you missed it, we had an interview with the developer recently.
As for specific games, it fixes issues with Assassin's Creed Syndicate and Origins, Batman Arkham Knight, Dragon Quest XI and an issue that affected both Tomb Raider (2013) and Shadow of the Tomb Raider. What's interesting, is that they've had to spoof users having a specific GPU vendor for some titles, otherwise they don't work. Batman: Arkham Knight, for example is being set as being on an AMD GPU, which fixes a crash in the "Detective Mode" if you have an NVIDIA GPU.
For the config options, you now have access to:
- "d3d11.maxTessFactor" to limit the maximum tessellation factor
- "d3d11.samplerAnisotropy" to enforce or disable anisotropic filtering
- "dxgi.numBackBuffers" to override the number of swap chain back buffers
- "dxgi.syncInterval" to enforce or disable Vsync
On top of that, the developer said this about the release:
Additionally, the number of swap chain back buffers requested by the game is now honored by default, i.e. games that request a triple-buffered swap chain without VSync will now use a triple-buffered Vulkans swap chain.
More info on those and more on their Wiki.