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Heart&Slash is another new release that's sadly broken on Linux

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Heart&Slash is a very cool looking action and adventure game, but sadly I can't even tell you if it's any good as it crashes instantly.

I went to load it up today thinking: this is exactly what I need to play when I'm feeling ill and give it a write up, but nope.

The developers are aware of it (see here), but they claim they cannot reproduce it.

For such a major crash to happen for all Linux users, it's obvious enough testing just wasn't done on Linux before release. We see this happen all too often, bugs that should have been caught but somehow got through testing.

Another one to sadly stay away from for now, if they do ever manage to fix it I would love to take a look at it.
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stan 29 August 2016 at 1:13 pm UTC
Well, it’s Unity 3D… All the games that use the Unity engine from nov. 2015 or more recent crash here (or at best have no sound) unless I disable the Steam runtime. IIRC it’s related to Valve providing libpulse when they shouldn’t. But most non-Unity 3D games work fine with the Steam runtime. So it shows they don’t care much (both Valve and Unity) if games work or not on Linux.
Ehvis 29 August 2016 at 2:15 pm UTC
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For me all Unity games run without issues (I don't have this particular game though). And that is the reason why they will only commit to support for Steam OS (or Ubuntu, or whatever). Otherwise they would have to check everything for whatever compatibility issues arise.

Of course, in this case they weren't actually specific about what they wanted to support.
Nyamiou 29 August 2016 at 5:28 pm UTC
Give them the benefit of the doubt. It could be a bug that exists only on newer version of the graphic drivers and they only test it on old ones, or maybe they have a custom workaround that is not distribution agnostic and they didn't realize it yet.
ElectricPrism 29 August 2016 at 7:31 pm UTC
stanWell, it’s Unity 3D… All the games that use the Unity engine from nov. 2015 or more recent crash here (or at best have no sound) unless I disable the Steam runtime. IIRC it’s related to Valve providing libpulse when they shouldn’t. But most non-Unity 3D games work fine with the Steam runtime. So it shows they don’t care much (both Valve and Unity) if games work or not on Linux.

That reminds me of Steam on BSD where they had no sound, maybe no correlation but my followup impulsive question is are you using BSD?
stan 29 August 2016 at 8:47 pm UTC
ElectricPrismThat reminds me of Steam on BSD where they had no sound, maybe no correlation but my followup impulsive question is are you using BSD?
No, I’m using Linux. But without pulseaudio. And I’m not the only one with the issue.
Nel 29 August 2016 at 8:50 pm UTC
Hi Liam

QuoteUnity ... instant crash
Do you have pulseaudio installed?

Some games require pulseaudio to properly launch, as Hard West, Conflicks - Revolutionary Space Battles, Hatoful Boyfriend: Holiday Star... or they instantly crash, and some will launch but without sound, as The Bug Butcher. There are probably many more I don't know about.
Nel 29 August 2016 at 9:05 pm UTC
@stan

Take a look here:
Several Unity games segfault at "FMOD failed to get number of drivers" when pulseaudio isn't running

There is a fix at post #16 and cross-referenced in inXile forums: Re: [Linux] Game Crashes and Missing Text.

There is another fix at post #22: create a fake libpulse-simple.so.0 in the game directory, then change LD_LIBRARY_PATH to launch the game.
liamdawe 29 August 2016 at 9:37 pm UTC
NelHi Liam

QuoteUnity ... instant crash
Do you have pulseaudio installed?

Some games require pulseaudio to properly launch, as Hard West, Conflicks - Revolutionary Space Battles, Hatoful Boyfriend: Holiday Star... or they instantly crash, and some will launch but without sound, as The Bug Butcher. There are probably many more I don't know about.
Yes, I do of course have that installed. I am an Ubuntu user with all the usual stuff.
Tak 30 August 2016 at 9:26 am UTC
It's not the pulseaudio thing - it's an opengl crash which existed for literally two weeks.
http://steamcommunity.com/app/326840/discussions/0/361798516948715375/#c359547436763937325
liamdawe 30 August 2016 at 7:25 pm UTC
TakIt's not the pulseaudio thing - it's an opengl crash which existed for literally two weeks.
http://steamcommunity.com/app/326840/discussions/0/361798516948715375/#c359547436763937325
Thanks, i really hope they respond. Weird they can't reproduce it their end :/
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