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With all the games we have on Linux now, let’s not forget some of the defining classics like Half-Life 2 which I have finally finished.

Yes, ~13 years after release I have finally finished it. Although, let’s be fair, it’s only been ~3 years since it released on Linux and I have had a lot of other games to keep up with. Still, I wanted to see what all the fuss is about and why people want Half-Life 3 so badly, so I powered through the entirety of Half-Life 2 during a few livestreams.

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I played through using the Half-Life 2: Update standalone mod which arrived on Steam last year. It’s the exact same game in terms of story, but with improved visuals and some bug fixes. I felt that was the best way to experience an older title with maximum possible enjoyment. It makes an old game look sharper, shinier and just better overall. It's also perfection on Linux, I didn't encounter a single issue during my entire play-through which is incredible.

If you haven’t seen it already and fancy a laugh, check out the video Samsai stuck together showing off some of my fails during the livestreams.

What an incredible all-around experience Half-Life 2 truly is. The first hour or two didn’t really hook me in. While it was fun for sure, the start felt like it lacked a bigger push. Once you get past that — wow, the game truly does start to come together. The amount of effort that was actually put into this game is mind blowing when it opens up some more. I can see where so many games, even games still coming out, take some inspiration from. Half-Life 2 has such varied gameplay and some really fun enemies, it’s quite surprising given how old the game is.

The varied locations, ranging from an open-world style game where you’re driving a buggy and you’re able to get out and look around at any point, to dark and gloomy caves filled with creepy crawlies where light plays an important role in the immersion. The dark sections were probably some of the most tense I’ve played in any game, as sometimes you would see nothing but dead bodies leaving your mind to wander, sometimes zombies and so on. The atmosphere the game creates is testament to the Valve of old that made great single-player experiences.

During livestreams the game would repeatedly make me squeal with surprise and fear when enemies jumped out at me. One of the enemies will stay with me for a long time! An enemy not too unlike the Xenomorph type aliens you would find in the Alien series of films. They run, climb buildings, they jump and they scream at you as they come for you. A lot of butt-clenching and panicked firing happened whenever they were around, one of the best enemies I’ve ever faced in a game.

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There are so many moments in Half-Life 2 that are memorable, from being chased by a helicopter while powering across the land in some sort of small hovercraft, to running through dark alleys hoping head-humpers don’t jump out at any moment causing me to wildly panic and employ my trusty "spray and pray" shooting style.

Half-Life 2 has well and truly left a lasting impression on me for sure. I can see why so many people speak highly of it, as it stands up to the test of time for absolute certain for so many reasons. Sure, some parts of it were Valve showing-off their Physics engine, but even today it’s still vastly better than what we see in a lot of games with much bigger budgets.

Seeing the Combine forces battle against zombie-like humans with headcrabs on them was also surprising. There’s many surprising moments like that, from seeing the remains of larger battles in rooms full of turrets and blood, to setting up your own turrets as wave after wave of Combine soldiers bear down on you.

The AI, while not amazingly smart, is again still better than a lot of the AI you find in shooters today. Enemies will find cover, throw grenades, wait for you to come to them and not just run directly at you all the time. There are times it falls flat, like when you have a bunch of companions near the end and they repeatedly block doorways, but for the most part the AI in Half-Life 2 is still impressive today.

Like a lot of games, the ending battle was a bit of a letdown. Really though, that’s probably the only part of the game that was a letdown. It reminds me of Dying Light, a fantastic single-player campaign with an ending where you don’t really do much. You’re just firing balls at a tower with your Gravity Gun and in a few minutes it’s all over.

To think, when the game came out the PC I had at the time could barely run it, now I’m running it at around 300FPS with graphical enhancements, all on Linux.

It took me around 12 hours to fully finish it, which is a pretty decent length. It’s not so long that the story drags on, but not so short as to leave too many things out. The way the story is presented is brilliant too. You’re not repeatedly given cut-scenes, as the story unfolds literally as you’re playing and makes the action and the story blend seamlessly together in a way not many developers are able to achieve.

If like me, you still haven’t set aside some time to play Half-Life 2, you seriously should. If you’ve been sitting on the fence about it since forever, then take my advice and download it right now. I’m going to take a look at the episodes next, so I can finally see if I need to join the ranks crying out for Half-Life 3.

Just be sure to play Half-Life 2: Update. It’s the exact same game in terms of story, only with some graphical enhancements done to bring it up to date a bit more.

Oh and who the hell is the man in the suit? Article taken from GamingOnLinux.com.
Tags: Action, FPS, Review, Steam
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Nanobang Mar 4, 2017
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This was one of the first games I played (and played, and played) after I first got my Xbox 360 back in 2008. I played HL2 as part of The Orange Box, so it came with episodes 1 & 2, and to this day I can't tell you which bits were part of the original game, and which bits were episodes. (Well, except the final battle of episode two because GODDAMMITVALVERELEASEEPISODETHREEALREADYAAAAGGGGGHHHHH!!

Really, though, Liam. Playing HL2 and not playing episodes 1 & 2 is great, but it's only great like foreplay is great. No matter how good it is, it isn't sex, and it isn't orgasm. You need to finish what you started.

You have yet to lose your Half-life 2 virginity, my friend. XD

P.S. I'm pretty sure that What you're calling a "hovercraft thing" is actually called an "airboat."


Last edited by Nanobang on 4 March 2017 at 2:27 pm UTC
Nezchan Mar 4, 2017
Quoting: TuxeeWith HL1 I was and still am stuck in Xen between the Gonarch and the Nihilant. HL2 was different. Finished the base game several times - I find all levels stunning: Ravenholm, the highway section, the "water hazard"... Episode I was - relatively speaking - a bit of a letdown. Episode II cranked it up again, but I never finished the final battle against the Striders with the Magnusson Device. Shame.

I was sort of the opposite, I enjoyed the urban combat and navigating the wreckage of the tower in Episode I to the antlion caverns and frankly way-too-gimmicky final battle of Episode II. The fact that Magnusson pretty much literally came out of nowhere and everyone was suddenly deferring to the jerk didn't really help much. There were good bits of course, it's still a Half-Life game after all, but I thought it was further from the others than Ep I was.

As to HL2 itself, I think what I always looked forward to the most when playing was the sheer vertiginous tension of navigating the bridge. Which got even worse on the way back since you were being harassed by the gunship, and I was never really that good a shot with rockets.
wvstolzing Mar 4, 2017
In HL2, I'm still stuck at the lighthouse/flying ship stage. Too stupid to figure out what I need to do, in order to take the ship down.

I haven't touched the game in almost two years, I think.


Last edited by wvstolzing on 4 March 2017 at 3:42 pm UTC
Nezchan Mar 4, 2017
If HL2 didn't set off my simulation sickness in a uniquely bad way, even when the FoV is set to 100, I'd love to try the game out with some of Low-Spec Gamer's tweaks:

View video on youtube.com
thewho Mar 4, 2017
This game was the reason why i had a Steam-Account.
And after a decade i logged in again and added another game - it was a native Linux game :)
wvstolzing Mar 4, 2017
Quoting: KelsIf HL2 didn't set off my simulation sickness in a uniquely bad way, even when the FoV is set to 100

Same here, it triggers mine in a way no other first-person game does; and I don't understand why.
rafebelmont Mar 4, 2017
Quoting: MarkyI still recommend playing the episodes though, since they are great. The last hour or so of episode 2 is my favourite part of the whole series.

I second that. The last part of episode 2 is surely one of the best sections of a game. And that end ...
Tuxee Mar 4, 2017
Quoting: Kels
Quoting: TuxeeWith HL1 I was and still am stuck in Xen between the Gonarch and the Nihilant. HL2 was different. Finished the base game several times - I find all levels stunning: Ravenholm, the highway section, the "water hazard"... Episode I was - relatively speaking - a bit of a letdown. Episode II cranked it up again, but I never finished the final battle against the Striders with the Magnusson Device. Shame.

I was sort of the opposite, I enjoyed the urban combat and navigating the wreckage of the tower in Episode I to the antlion caverns and frankly way-too-gimmicky final battle of Episode II. The fact that Magnusson pretty much literally came out of nowhere and everyone was suddenly deferring to the jerk didn't really help much. There were good bits of course, it's still a Half-Life game after all, but I thought it was further from the others than Ep I was.

As to HL2 itself, I think what I always looked forward to the most when playing was the sheer vertiginous tension of navigating the bridge. Which got even worse on the way back since you were being harassed by the gunship, and I was never really that good a shot with rockets.

Well I suppose I should give EP I another try. It was the only chunk of HL (including the original HL, Blue Shift, Opposing Force) that I played only once. I suppose because of fighting off the onslaught of zombies at the elevator in complete darkness: The elevator is practically there and a Zombine finishes you off with a grenade... Well, the bridge section was epic.
The fact that one can remember all those scenes years after playing them tells you something about how good HL really is.
Philadelphus Mar 4, 2017
I only bought and played Half-Life 2 two years ago myself, but I then got Episodes 1 and 2 and enjoyed them quite a bit as well, so I can recommend them. Episode 2 finally decouples the flashlight and your sprint energy, and it's hard to go back after that. :P
Goldpaw Mar 4, 2017
I bought Half Life 2 when it was released ages ago. That was when I registered my Steam account, in fact. I still haven't gotten around to finishing it, but I do fire it up from time to time. It's just one of those games I never stop liking.

I'm currently using the updated version you mentioned, "Half Life 2: Update". Not sure what exactly is updated graphically since it was ages since I played the original anyway (and about 8 inches of screen ago too), but for me it was the only version that would run under linux, so that was pretty much all the reason I needed! :D
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