You can sign up to get a daily email of our articles, see the Mailing List page!

Warm up that cup of speculation, as it appears Valve are working on another game that seems to be going by the name of Citadel (likely a code name).

Linking into Half-Life, since the Citadel is the HQ from where the Combine govern Earth. Apparently though, this is entirely separate to the unannounced Half-Life VR game with Citadel being a completely different Source 2 project. As always though, do not take this as any form of confirmation. You can see the video from Valve News Network below which is quite interesting:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Show & Accept Cookies   Direct Link

I've no doubt that all the "leaks" that end up shipping with Valve games are completely intentional. They probably love seeing everyone try to guess what it's going to be.

Will it be Half-Life 3? Probably not. Considering everything talked about in the video, it sounds like some sort of top-down game, possibly including some stealth elements. However, Valve are supposed to be launching a flagship VR game this year, which is likely Half-Life VR.

Article taken from GamingOnLinux.com.
21 Likes, Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more information here.
About the author -
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
31 comments
Page: «3/4»
  Go to:

Julius 19 July 2019 at 4:06 pm UTC
beko
liamdaweSo what we've learned is that mods are awesome ;)
tbf I wonder how modding would look nowadays without Half-Life back then. That modding support and scene, that evolved around it, was unseen before.

So yeah.. Valve understood this. Back then at least.

It wasn't so much that Valve understood, but rather that they were providing the latest version of the Quake1 engine in a really popular game (Half-Life). Quake1 has to this day an active modding scene as id really understood (back then).
beko 19 July 2019 at 7:59 pm UTC
JuliusIt wasn't so much that Valve understood, but rather that they were providing the latest version of the Quake1 engine in a really popular game (Half-Life). Quake1 has to this day an active modding scene as id really understood (back then).
I remember this quite different. Quake itself was popular but not like this. Not at all. Sorry. Half-Life _became_ popular due to it's superb modding support.

Releasing the tools needed for this was a perfect move at this time.

I was there. Run my own mod projects (as in plural).
Nezchan 19 July 2019 at 8:00 pm UTC
Half-Life 3 confirmed!

Spoiler, click me
It'll be a one-year exclusive on the Epic store.
Kiba 19 July 2019 at 9:09 pm UTC
SilverCode
KibaPortal was based on what a modder did (correct me if i am wrong).
Portal was based on a proof of concept called Narbacular Drop, which used the Sketcher Engine, so I don't think it counts as a mod of an existing game, which in turn would mean it wasn't based on what a modder did.
Mountain Man
KibaPortal was based on what a modder did (correct me if i am wrong).
Not quite. It started life as a student project on a custom engine (I forget the original title), and Gabe Newell was so impressed that he hired the team straight out of college to develop Portal.
Glad you both corrected me ;D
Julius 19 July 2019 at 10:01 pm UTC
beko
JuliusIt wasn't so much that Valve understood, but rather that they were providing the latest version of the Quake1 engine in a really popular game (Half-Life). Quake1 has to this day an active modding scene as id really understood (back then).
I remember this quite different. Quake itself was popular but not like this. Not at all. Sorry. Half-Life _became_ popular due to it's superb modding support.

Releasing the tools needed for this was a perfect move at this time.

I was there. Run my own mod projects (as in plural).

You misunderstood me... I wasn't talking about Quake's (as a game) popularity as a modding platform which of course was much surpassed by Half-Life. But Half-Life as a modding platform only became so popular because the Quake ENGINE was designed from ground up to be extremely modding friendly. This was very little of Valve's doing... they just happened to make a very popular game with a superbly moddable engine. I was there too by the way ;)


Last edited by Julius at 19 July 2019 at 10:04 pm UTC
slaapliedje 20 July 2019 at 6:37 pm UTC
View PC info
  • Supporter
  • Top Supporter
Julius
beko
JuliusIt wasn't so much that Valve understood, but rather that they were providing the latest version of the Quake1 engine in a really popular game (Half-Life). Quake1 has to this day an active modding scene as id really understood (back then).
I remember this quite different. Quake itself was popular but not like this. Not at all. Sorry. Half-Life _became_ popular due to it's superb modding support.

Releasing the tools needed for this was a perfect move at this time.

I was there. Run my own mod projects (as in plural).

You misunderstood me... I wasn't talking about Quake's (as a game) popularity as a modding platform which of course was much surpassed by Half-Life. But Half-Life as a modding platform only became so popular because the Quake ENGINE was designed from ground up to be extremely modding friendly. This was very little of Valve's doing... they just happened to make a very popular game with a superbly moddable engine. I was there too by the way ;)
We were all there!

In the 'correct me if I'm wrong' list;
Bethesda games are unplayable without mods, (correct me if I'm wrong).

Yeah, my understanding of Half-Life 1 was that it was a modified Quake engine. This makes me want to finish my play through of Black Mesa.
beko 20 July 2019 at 7:16 pm UTC
I see. So they just released the tools and SDK because.. quake was mod friendly?

That may be normal nowadays. It was not back then. And boi that simple quake mod really made a wave.
omer666 21 July 2019 at 8:58 am UTC
To be fair, Quake had an awesome modding community which gave birth to both Capture the Flag and class-based TDM, but Valve had the idea to actually support this community by distributing a great number of them.
Ehvis 21 July 2019 at 9:07 am UTC
View PC info
  • Supporter
  • Top Supporter
omer666To be fair, Quake had an awesome modding community which gave birth to both Capture the Flag and class-based TDM, but Valve had the idea to actually support this community by distributing a great number of them.

Wasn't the Quake modding community just a continuation of the Doom one? Even the first Doom had support for PWADs, which was basically id software enabling modding support from the start.
omer666 21 July 2019 at 9:18 am UTC
Ehvis
omer666To be fair, Quake had an awesome modding community which gave birth to both Capture the Flag and class-based TDM, but Valve had the idea to actually support this community by distributing a great number of them.

Wasn't the Quake modding community just a continuation of the Doom one? Even the first Doom had support for PWADs, which was basically id software enabling modding support from the start.

You are right but Quake's C code allowed things to go far beyond what DooM allowed. Have a look at some gems like Quake Rally or Kickflip. It's also Quake which started the whole Machinima scene, showcasing the great flexibility of the engine.
  Go to:
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!

You need to Register and Login to comment, submit articles and more.


Or login with...

Livestreams & Videos
Community Livestreams
  • Tac Tics: „SteamWorld Heist“
  • Date:
See more!
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts