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Today, NVIDIA released an update to their stable driver series with driver version 440.82 now available in their  'Long Lived' branch. After a few updates to their Vulkan Beta driver recently, it seems they've pulled in a bunch of changes from there.

What's the difference between their "Short" and "Long" lived drivers? Here's what NVIDIA themselves said about it (source):

Any given release branch is either long-lived or short-lived. The difference is in how long the branch is maintained and how many releases made from each branch. A short-lived branch typically has only one or two (non-beta) releases, while long-lived branches will have several.

Okay, so what's new in 440.82? NVIDIA have added in a workaround for playing DOOM Eternal through Steam Play Proton, this will override "application requested memory locations, to ensure performance-critical resources be placed in video memory". Additionally, the driver now allows "presenting from queue families which only expose VK_QUEUE_COMPUTE_BIT when using XCB in addition to Xlib surfaces".

Multiple bug fixes made it into this release too, including one" that caused render-offloaded applications to crash on exit". The rest of the fixes seem specific to using the NVIDIA driver with Linux kernel 5.6.

Full driver release info here.

Article taken from GamingOnLinux.com.
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10 comments

So the copy Protection has been removed? Or does it work with proton now? I'd love to install it under Linux.
I wonder if this will this fix the crash on Borderlands: The Presequel
Leopard 8 Apr
Quoting: NeoTrantorSo the copy Protection has been removed? Or does it work with proton now? I'd love to install it under Linux.

DRM is there but it works with Proton now.

https://github.com/ValveSoftware/Proton/compare/proton-5.0-6-rc2...proton-5.0-6-rc3
Awesome!
Actually I already tried it myself and with updated Vulkan and nvidia drivers the game indeed runs nice and smooth :-)
I wonder when this version will be available in the ppa.
CatKiller 8 Apr
Quoting: Comandante ÑoñardoI wonder when this version will be available in the ppa.

The timings for when they put new versions on the PPA are essentially random. Sometimes it's a day or two, sometimes it's not for weeks. They even slipped a beta version on there once. They produced a new build of 440.64 today for some reason. As far as I can tell, they don't have a plan.
Leopard 8 Apr
Quoting: CatKiller
Quoting: Comandante ÑoñardoI wonder when this version will be available in the ppa.

The timings for when they put new versions on the PPA are essentially random. Sometimes it's a day or two, sometimes it's not for weeks. They even slipped a beta version on there once. They produced a new build of 440.64 today for some reason. As far as I can tell, they don't have a plan.

1-) They slipped in one beta driver there because i notified them about allowing to use it with newer kernels was a fix. But despite i told them to push it over graphics development ppa they pushed it from stable releases ppa.

2-) I notified them about this ( 440.82 ) driver too but it will likely take a few days and they won't push it from ppa , they will push it from distro itself because 440.82 is an LTS driver.
ageres 9 Apr
Nice! Doom Eternal was running at 30 fps, now it's 80.
I'm not sure if it had happened after the latest game update or Proton, but MangoHud stopped working for some reason. It is shown at first but disappears after the Bethesda logo.
CatKiller 10 Apr
Quoting: Comandante ÑoñardoI wonder when this version will be available in the ppa.

440.82 was put on the PPA today, so it was a release at the day or two end rather than the week or two end.
GBee 11 Apr
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Great. Just as Fedora finally provides packages for 440.64, NVidia roll out 440.82.
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