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Planetary Annihilation Enters Beta With Lower Price & More Features

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This is very exciting especially for any RTS fan as Planetary Annihilation has entered beta which unlocks more features and lowers the price by another $10, so the game itself for instant access right now is $60, but just remember it is $40 for the release version.

If you still aren't sold by the game, maybe this trailer will sell it to you.  I would suggest watching it in max quality and full screen, it's really quite awesome.

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QuoteIt’s been pretty busy around here since our last update. Like, busy-busy. Wicked busy, even. But, now we’re taking a breather because we’ve got some great news to celebrate: beta has been released. Beta! It’s out!

If you’ve pledged to receive the beta, you should be receiving an e-mail soon detailing how to get the game client and what to expect from Planetary Annihilation in its current form. For those of you in the alpha already, you’ll receive the beta just by updating the client.

Enjoy strapping rockets to asteroids and sending them on a crash course into the planets. Enjoy orbital weapons and surveillance. Enjoy launching tanks, bots, and other vehicles onto celestial bodies. Enjoy waging war on an interplanetary scale.


You can see the full changelog on their reddit post here.

For anyone looking for a Starcraft-like fix then you should seriously check this one out, you wouldn't have to resort to using Wine and you would be supporting a Linux friendly developer.
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The comments on this article are closed.
Speedster 26 September 2013 at 8:21 pm UTC
Bah don't say Starcraft-like fix -- the frantic micromanagment always irritated me too much to play it. Uber promised to not do that, and so far all the gameplay videos have looked promising. I'll find out for myself soon, after the email with beta download link arrives!
s_d 26 September 2013 at 8:43 pm UTC
Yep, they sure did promise that.  Definitely eager to check out the beta, but I doubt I'll have a minute to peek for quite a while.  I'll just have to check out a GOL cast of the beta at some point!
Beemer 27 September 2013 at 1:40 am UTC
I had a couple issues getting the beta to work:

It was requiring an older version of a curl library that had openssl compiled in.
It needed libudev.so.0

To fix:
libudev issue: sudo ln -s /usr/lib/libudev.so.1 /usr/lib/libudev.so.0
or symlink wherever your system puts libudev (I'm on Arch)

For the curl issue, download this : http://curl.haxx.se/download/curl-7.23.1.tar.gz
tar -xzvf curl-7.23.1.tar.gz
cd curl-7.23.1
./configure
(in the next line, replace the # with the number of cores/cpus you have - like -j2 or -j4 for example - it just makes the compile go faster)
MAKEFLAGS="-j#" make
(after the compile is complete, just copy the needed lib into the root of PA directory)
cp ~/curl-7.23.1/lib/.libs/libcurl.so.4 ~/PA

This let me run the game and I was able to play and get my butt kicked   Resource management was pretty nice - just make metal and energy 'plants' then add some storage buildings for each to increase how much you can have on hand.  After that, build stuff
little 27 September 2013 at 9:37 am UTC
I really enjoy this game. Have been playing since alpha. Currently there isn't a Linux launcher but it's in the works, so updating should be getting a lot easier soon. Also they built the beta with the "wrong" libc version. Currently they use one which isn't supported by the Ubuntu 12.04 LTS version. Which is odd as they used that for alpha. There already is a bug report for that, dunno when of if they are going to change it.
liamdawe 27 September 2013 at 10:59 am UTC
Sadly the high gamma is still present on Linux
Speedster 27 September 2013 at 9:56 pm UTC
My guess is the glibc fix should be coming soon -- doubt they actually used any feature that got introduced in recent glibc releases, so it should be a recompile away. I'm waiting for that as I prefer to stay on gentoo stable toolchain rather than testing, and imagine that making it work with Ubuntu LTS will be a high priority bug for whoever is handling the Linux builds.
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