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Android Police have an article up mentioning that Google is reportedly working on getting Steam working officially and supported on Chrome OS. While the details of this are a little sketchy, since neither Valve or Google have announced this, Android Police claim they spoke directly to Kan Liu at CES, the Director of Product Management for Google's Chrome OS who told them of their plans to make it happen.

Note: You can get Steam working on it in some form with some manual effort now, although it's not great. This seems to be about making it all official. Having it properly integrated, enabling ease of use would be good, part of what Chrome OS is supposed to be about—being simple and easy.

Weird though, typical Google perhaps with plans that don't quite fit into what they're doing elsewhere. Since Google are pushing their own gaming service with Stadia, you wouldn't expect them to do this. Gaming is a massive and powerful market though, giving a big boost to Chrome OS and Chromebooks with advertising that it works with Steam could definitely make some waves.

Chromebooks have historically been quite low-powered devices, for the most part anyway. However, that has been changing and they're continuing to get beefier devices with more storage (which would be important for this) out across different manufacturers. With more powerful AMD-based Chromebooks apparently planned, it might actually make a little sense given they would actually be able to run some of the games on Steam for Linux.

Another reason why developers may want to ensure their games work on Linux to then gain Chrome OS compatibility too? Sure, sounds good. Let's not get ahead of ourselves though, this type of project could be a long time away if it ever happens. Who knows, could be one of the reasons or just a possible use case for Valve's Gamescope.

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Mohandevir 20 January 2020 at 5:15 pm UTC
The more I think about it and the more I seriously think that a Google console with Steam, Stadia and Android TV could be a way, for Google, to help solve Android TV's adoption enigma, thus widening the potential user base of all these services...

Last edited by Mohandevir on 21 January 2020 at 4:23 pm UTC
Hori 21 January 2020 at 8:10 am UTC
MohandevirDidn't read through all the posts, but there is this bit of news that might have a link to what's going on or that Steam may benefit from...

ChromeOS gaming PCs? Mmmmm...
Chromeos and android are like linux vs OS/2 . Good systems, but totally different.
It's nice to read though, because google will be forcing the manufacturers to support *mainline* linux instead of forking 3.10 in a 5.* age and call that support.
Chromeos is a basic normal linux system based on a readonly image with an overlay on top. There are a lot of nice things about chromebooks, for instance that google *enforces* manufacturers to have a developer and fully unlocked mode. The unlocked and developer mode boot with a big warning to the user it's not running certified chromeos.
This means: if you see someone boot his chromebook, and it shows no warnings, you can log into your google account, and never have to worry that that person can sniff or search your data on his chromebook. He can only delete your account.
It works pretty neat if you keep everything in the cloud, because it does not always work 100%.
I had to revert to a previous stable version because they fscked up ipv6, and I couldn't work anymore.
A fix is expected in the next stable release. But it does mean: erase all data and switch to old version.

You are right... I tend to forget that ChromeOs is not Android based... My bad. Still, they might begin to share al lot more code, over time... No?

I'm just having the wild idea of slapping Android TV's UI and app store on top of a ChromeOS beefier box, that runs Steam and Stadia...
Huh, an Android TV box that could play Steam games sounds awesome, even if just non-resource-demanding games.

Last edited by Hori on 21 January 2020 at 8:10 am UTC
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