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ASYLUM is an upcoming supernatural horror adventure from developer Senscape, it's high up on our list to check out when it releases and the latest footage is looking great.

Released a few days ago is a new short video, with what Senscape say is entirely "100% in-game without any processing". Take a peek below:

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I'm not exactly the best at horror games, I prefer a good stand-up fight where I stand some sort of a chance and at least feel like I have control. You could say, I'm a big wuss. I openly admit to that, yet I still put myself through the pain like with Alien Isolation because a lot of the time the story pulls you in. With ASYLUM, it looks like another that I might just have to attempt.

As for the Linux version, it sounds like it's good to go. When I last spoke to the developer, they were having some issues with video playback in the Linux version. Speaking to the developer last night though, it's all been sorted as they said "It works well. Our upcoming demo for Kickstarter backers will include the Linux port. It's happening alright :)".

You can follow it on GOG and Steam.

Article taken from GamingOnLinux.com.
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9 comments

The_Aquabat 22 Nov, 2019
QuoteI prefer a good stand-up fight where I stand some sort of a chance and at least feel like I have control

agree. just give me a freaking shotgun god dammit! lol

at least with Alien Isolation you got the flamethrower.


Last edited by The_Aquabat on 22 November 2019 at 12:44 pm UTC
DrMcCoy 22 Nov, 2019
I'm still a bit miffed they migrated off their own FLOSS engine to Unity
Kors 22 Nov, 2019
Aside the interaction with NPCs it remember me the first game of frictional, Penumbra.
Will put this one on my wishlist.
Comandante Ñoñardo 22 Nov, 2019
Quoting: DrMcCoyI'm still a bit miffed they migrated off their own FLOSS engine to Unity

The Argentinian devs always make the same mistake: They waste a lot of time developing their own game engine in the name of the independence, instead of to use a 3rd party game engine and to focus all the efforts in the game itself.. (being Argentinian myself, I know how they think)...Is a cultural issue.
6 years late, Cordes learned the lesson..
I'm gonna buy it for to support the small Argentinian gaming industry.


I wonder what kind of game He can make with Godot.
pb 22 Nov, 2019
Check out a free game from the same dev: https://store.steampowered.com/app/272060/Serena/
Works well on Linux, at least it did a few years back when I played it.
Eike 22 Nov, 2019
Quoting: pbCheck out a free game from the same dev: https://store.steampowered.com/app/272060/Serena/
Works well on Linux, at least it did a few years back when I played it.

Ah, I wasn't aware Asylum is from them! Cool!
F.Ultra 22 Nov, 2019
Quoting: Comandante Ñoñardo
Quoting: DrMcCoyI'm still a bit miffed they migrated off their own FLOSS engine to Unity

The Argentinian devs always make the same mistake: They waste a lot of time developing their own game engine in the name of the independence, instead of to use a 3rd party game engine and to focus all the efforts in the game itself.. (being Argentinian myself, I know how they think)...Is a cultural issue.
6 years late, Cordes learned the lesson..
I'm gonna buy it for to support the small Argentinian gaming industry.


I wonder what kind of game He can make with Godot.

Did there even exist any good free 3d party game engine 6 years ago? Unity was still sold with only a commercial license back then and so was Unreal.
dubigrasu 23 Nov, 2019
I think they initially started developing Asylum with their own Dagon engine (Scratches engine?...not sure), then had a small affair with Unity before finally switching to Unreal. This might explain at least partially why it took so long.
Comandante Ñoñardo 23 Nov, 2019
Talking about Argentinian devs, You can try HELLBOUND DEMO by Saibot Studios (Doorways)

It works fine via PROTON 4.11-8..

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